Papers
arxiv:2605.01466

SplAttN: Bridging 2D and 3D with Gaussian Soft Splatting and Attention for Point Cloud Completion

Published on May 2
· Submitted by
Zhaoyang LI
on May 6
Authors:
,

Abstract

SplAttN addresses cross-modal entropy collapse in point cloud completion by replacing hard projection with differentiable gaussian splatting for dense image representation, demonstrating superior performance on multiple benchmarks.

AI-generated summary

Although multi-modal learning has advanced point cloud completion, the theoretical mechanisms remain unclear. Recent works attribute success to the connection between modalities, yet we identify that standard hard projection severs this connection: projecting a sparse point cloud onto the image plane yields an extremely sparse support, which hinders visual prior propagation, a failure mode we term Cross-Modal Entropy Collapse. To address this practical limitation, we propose SplAttN, which replaces hard projection with Differentiable Gaussian Splatting to produce a dense, continuous image-plane representation. By reformulating projection as continuous density estimation, SplAttN avoids collapsed sparse support, facilitates gradient flow, and improves cross-modal connection learnability. Extensive experiments show that SplAttN achieves state-of-the-art performance on PCN and ShapeNet-55/34. Crucially, we utilize the real-world KITTI benchmark as a stress test for multi-modal reliance. Counter-factual evaluation reveals that while baselines degenerate into unimodal template retrievers insensitive to visual removal, SplAttN maintains a robust dependency on visual cues, validating that our method establishes an effective cross-modal connection. Code is available at https://github.com/zay002/SplAttN.

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Paper author Paper submitter
edited 1 day ago

Hi everyone! I'm one of the authors of SplAttN. In this work, we tackle a common failure mode in image-guided point cloud completion: "Cross-Modal Entropy Collapse." We found that hard 3D-to-2D projection often makes the image plane too sparse, effectively breaking the 2D-3D connection.

Our solution is straightforward, we replace hard projection with differentiable Gaussian soft splatting. This produces dense, continuous multi-view maps that allow visual priors and gradients to flow much more reliably. Architecture-wise, we use a TinyViT image encoder and a two-stage SDG decoder for coarse-to-fine completion.

We also included a counterfactual stress test on KITTI to prove the model genuinely leverages visual cues instead of just "hallucinating" from point cloud priors. We’ve released the code and checkpoints for our ICML 2026 Spotlight, feel free to check it out and let us know what you think! 🚀

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