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SubscribeSPARK: Stepwise Process-Aware Rewards for Reference-Free Reinforcement Learning
Process reward models (PRMs) that provide dense, step-level feedback have shown promise for reinforcement learning, yet their adoption remains limited by the need for expensive step-level annotations or ground truth references. We propose SPARK: a three-stage framework where in the first stage a generator model produces diverse solutions and a verifier model evaluates them using parallel scaling (self-consistency) and sequential scaling (meta-critique). In the second stage, we use these verification outputs as synthetic training data to fine-tune generative process reward models, which subsequently serve as reward signals during training. We show that aggregating multiple independent verifications at the step level produces training data for process reward models that surpass ground-truth outcome supervision, achieving 67.5 F1 on ProcessBench (a benchmark for identifying erroneous steps in mathematical reasoning) compared to 66.4 for reference-guided training and 61.9 for GPT-4o. In the final stage, we apply our generative PRM with chain-of-thought verification (PRM-CoT) as the reward model in RL experiments on mathematical reasoning, and introduce format constraints to prevent reward hacking. Using Qwen2.5-Math-7B, we achieve 47.4% average accuracy across six mathematical reasoning benchmarks, outperforming ground-truth-based RLVR (43.9%). Our work enables reference-free RL training that exceeds ground-truth methods, opening new possibilities for domains lacking verifiable answers or accessible ground truth.
Are Generative Models Underconfident? An Embarrassingly Simple Quality Estimation Approach
Quality Estimation (QE) is estimating the quality of model output when the ground truth reference is not available. Looking at model uncertainty from its own output probabilities is the most trivial and low-effort way to estimate the output quality. However, for generative model, output probabilities might not be the best quality estimator. At an output step, there can be multiple correct options, making the probability distribution spread out more. Thus, lower token probability does not necessarily mean lower output quality. In other words, the model can be considered underconfident. In this paper, we propose a QE approach called Dominant Mass Probability (DMP}, that boosts the model confidence in cases where there are multiple viable output options. We show that, with no increase in complexity, DMP is notably better than sequence probability when estimating the quality of different models (Whisper, Llama, etc.) on different tasks (translation, summarization, etc.). Compared to sequence probability, DMP achieves on average +0.208 improvement in Pearson correlation to ground-truth quality.
QuestEval: Summarization Asks for Fact-based Evaluation
Summarization evaluation remains an open research problem: current metrics such as ROUGE are known to be limited and to correlate poorly with human judgments. To alleviate this issue, recent work has proposed evaluation metrics which rely on question answering models to assess whether a summary contains all the relevant information in its source document. Though promising, the proposed approaches have so far failed to correlate better than ROUGE with human judgments. In this paper, we extend previous approaches and propose a unified framework, named QuestEval. In contrast to established metrics such as ROUGE or BERTScore, QuestEval does not require any ground-truth reference. Nonetheless, QuestEval substantially improves the correlation with human judgments over four evaluation dimensions (consistency, coherence, fluency, and relevance), as shown in the extensive experiments we report.
MOCHa: Multi-Objective Reinforcement Mitigating Caption Hallucinations
While recent years have seen rapid progress in image-conditioned text generation, image captioning still suffers from the fundamental issue of hallucinations, the generation of spurious details that cannot be inferred from the given image. Dedicated methods for reducing hallucinations in image captioning largely focus on closed-vocabulary object tokens, ignoring most types of hallucinations that occur in practice. In this work, we propose MOCHa, an approach that harnesses advancements in reinforcement learning (RL) to address the sequence-level nature of hallucinations in an open-world setup. To optimize for caption fidelity to the input image, we leverage ground-truth reference captions as proxies to measure the logical consistency of generated captions. However, optimizing for caption fidelity alone fails to preserve the semantic adequacy of generations; therefore, we propose a multi-objective reward function that jointly targets these qualities, without requiring any strong supervision. We demonstrate that these goals can be simultaneously optimized with our framework, enhancing performance for various captioning models of different scales. Our qualitative and quantitative results demonstrate MOCHa's superior performance across various established metrics. We also demonstrate the benefit of our method in the open-vocabulary setting. To this end, we contribute OpenCHAIR, a new benchmark for quantifying open-vocabulary hallucinations in image captioning models, constructed using generative foundation models. We will release our code, benchmark, and trained models.
One Token to Fool LLM-as-a-Judge
Generative reward models (also known as LLMs-as-judges), which use large language models (LLMs) to evaluate answer quality, are increasingly adopted in reinforcement learning with verifiable rewards (RLVR). They are often preferred over rigid rule-based metrics, especially for complex reasoning tasks involving free-form outputs. In this paradigm, an LLM is typically prompted to compare a candidate answer against a ground-truth reference and assign a binary reward indicating correctness. Despite the seeming simplicity of this comparison task, we find that generative reward models exhibit surprising vulnerabilities to superficial manipulations: non-word symbols (e.g., ":" or ".") or reasoning openers like "Thought process:" and "Let's solve this problem step by step." can often lead to false positive rewards. We demonstrate that this weakness is widespread across LLMs, datasets, and prompt formats, posing a serious threat for core algorithmic paradigms that rely on generative reward models, such as rejection sampling, preference optimization, and RLVR. To mitigate this issue, we introduce a simple yet effective data augmentation strategy and train a new generative reward model with substantially improved robustness. Our findings highlight the urgent need for more reliable LLM-based evaluation methods. We release our robust, general-domain reward model and its synthetic training data at https://huggingface.co/sarosavo/Master-RM and https://huggingface.co/datasets/sarosavo/Master-RM.
PerfCodeGen: Improving Performance of LLM Generated Code with Execution Feedback
Large Language Models (LLMs) are widely adopted for assisting in software development tasks, yet their performance evaluations have narrowly focused on the functional correctness of generated code. Human programmers, however, require LLM-generated code to be not only correct but also optimally efficient. We propose PerfCodeGen, a training-free framework that enhances the performance of LLM-generated code by incorporating feedback based on runtime during test case execution into the self-refinement iterations. With PerfCodeGen, we achieve speedups for a significantly higher proportion of problems compared to using the base LLM with sophisticated prompting techniques. Applied to open language models like Phi-3-mini, PerfCodeGen achieves runtime efficiency comparable to prompting powerful closed models like GPT-4. We achieve state-of-the-art runtime efficiency on benchmarks such as HumanEval, MBPP, and APPS, frequently surpassing the ground truth reference solutions with PerfCodeGen using GPT-3.5 and GPT-4. Additionally, we demonstrate the effectiveness of our approach in enhancing code quality across a range of open LLMs of varying sizes including Phi-3-mini, Llama 3 8B, Mixtral 8x7B, Command R, and Llama 3 70B.
Shaping Explanations: Semantic Reward Modeling with Encoder-Only Transformers for GRPO
While Large Language Models (LLMs) excel at generating human-like text, aligning their outputs with complex, qualitative goals like pedagogical soundness remains a significant challenge. Standard reinforcement learning techniques often rely on slow and expensive LLM-as-a-judge evaluations or on brittle, keyword-based metrics like ROUGE, which fail to capture the semantic essence of a high-quality explanation. In this work, we introduce a novel approach to reward shaping within the Group Relative Policy Optimisation (GRPO) framework. Our central contribution is the use of a small, efficient encoder-only transformer as a semantic reward model. This model provides a dense, semantically rich reward signal based on the cosine similarity between a generated explanation and a ground-truth reference, guiding the policy towards explanations that are not just factually correct but also structurally and conceptually aligned with expert reasoning. We apply this method to the task of training a model for the Italian medical-school entrance examinations, following standard domain-adaptive continued pre-training (CPT) and supervised fine-tuning (SFT). Our results demonstrate that GRPO with our proposed semantic reward significantly improves explanation faithfulness and clarity over a strong SFT baseline, showcasing the power of using lightweight encoder models for nuanced reward shaping in complex generation tasks
MetaRAG: Metamorphic Testing for Hallucination Detection in RAG Systems
Large Language Models (LLMs) are increasingly deployed in enterprise applications, yet their reliability remains limited by hallucinations, i.e., confident but factually incorrect information. Existing detection approaches, such as SelfCheckGPT and MetaQA, primarily target standalone LLMs and do not address the unique challenges of Retrieval-Augmented Generation (RAG) systems, where responses must be consistent with retrieved evidence. We therefore present MetaRAG, a metamorphic testing framework for hallucination detection in Retrieval-Augmented Generation (RAG) systems. MetaRAG operates in a real-time, unsupervised, black-box setting, requiring neither ground-truth references nor access to model internals, making it suitable for proprietary and high-stakes domains. The framework proceeds in four stages: (1) decompose answers into atomic factoids, (2) generate controlled mutations of each factoid using synonym and antonym substitutions, (3) verify each variant against the retrieved context (synonyms are expected to be entailed and antonyms contradicted), and (4) aggregate penalties for inconsistencies into a response-level hallucination score. Crucially for identity-aware AI, MetaRAG localizes unsupported claims at the factoid span where they occur (e.g., pregnancy-specific precautions, LGBTQ+ refugee rights, or labor eligibility), allowing users to see flagged spans and enabling system designers to configure thresholds and guardrails for identity-sensitive queries. Experiments on a proprietary enterprise dataset illustrate the effectiveness of MetaRAG for detecting hallucinations and enabling trustworthy deployment of RAG-based conversational agents. We also outline a topic-based deployment design that translates MetaRAG's span-level scores into identity-aware safeguards; this design is discussed but not evaluated in our experiments.
Reconstruct Anything Model: a lightweight foundation model for computational imaging
Most existing learning-based methods for solving imaging inverse problems can be roughly divided into two classes: iterative algorithms, such as plug-and-play and diffusion methods, that leverage pretrained denoisers, and unrolled architectures that are trained end-to-end for specific imaging problems. Iterative methods in the first class are computationally costly and often provide suboptimal reconstruction performance, whereas unrolled architectures are generally specific to a single inverse problem and require expensive training. In this work, we propose a novel non-iterative, lightweight architecture that incorporates knowledge about the forward operator (acquisition physics and noise parameters) without relying on unrolling. Our model is trained to solve a wide range of inverse problems beyond denoising, including deblurring, magnetic resonance imaging, computed tomography, inpainting, and super-resolution. The proposed model can be easily adapted to unseen inverse problems or datasets with a few fine-tuning steps (up to a few images) in a self-supervised way, without ground-truth references. Throughout a series of experiments, we demonstrate state-of-the-art performance from medical imaging to low-photon imaging and microscopy.
Ranking Large Language Models without Ground Truth
Evaluation and ranking of large language models (LLMs) has become an important problem with the proliferation of these models and their impact. Evaluation methods either require human responses which are expensive to acquire or use pairs of LLMs to evaluate each other which can be unreliable. In this paper, we provide a novel perspective where, given a dataset of prompts (viz. questions, instructions, etc.) and a set of LLMs, we rank them without access to any ground truth or reference responses. Inspired by real life where both an expert and a knowledgeable person can identify a novice our main idea is to consider triplets of models, where each one of them evaluates the other two, correctly identifying the worst model in the triplet with high probability. We also analyze our idea and provide sufficient conditions for it to succeed. Applying this idea repeatedly, we propose two methods to rank LLMs. In experiments on different generative tasks (summarization, multiple-choice, and dialog), our methods reliably recover close to true rankings without reference data. This points to a viable low-resource mechanism for practical use.
UniREditBench: A Unified Reasoning-based Image Editing Benchmark
Recent advances in multi-modal generative models have driven substantial improvements in image editing. However, current generative models still struggle with handling diverse and complex image editing tasks that require implicit reasoning, underscoring the need for a comprehensive benchmark to systematically assess their performance across various reasoning scenarios. Existing benchmarks primarily focus on single-object attribute transformation in realistic scenarios, which, while effective, encounter two key challenges: (1) they largely overlook multi-object interactions as well as game-world scenarios that involve human-defined rules, which are common in real-life applications; (2) they only rely on textual references to evaluate the generated images, potentially leading to systematic misjudgments, especially in complex reasoning scenarios. To this end, this work proposes UniREditBench, a unified benchmark for reasoning-based image editing evaluation. It comprises 2,700 meticulously curated samples, covering both real- and game-world scenarios across 8 primary dimensions and 18 sub-dimensions. To improve evaluation reliability, we introduce multimodal dual-reference evaluation, providing both textual and ground-truth image references for each sample assessment. Furthermore, we design an automated multi-scenario data synthesis pipeline and construct UniREdit-Data-100K, a large-scale synthetic dataset with high-quality chain-of-thought (CoT) reasoning annotations. We fine-tune Bagel on this dataset and develop UniREdit-Bagel, demonstrating substantial improvements in both in-domain and out-of-distribution settings. Through thorough benchmarking of both open-source and closed-source image editing models, we reveal their strengths and weaknesses across various aspects.
MIRAGE-Bench: Automatic Multilingual Benchmark Arena for Retrieval-Augmented Generation Systems
Traditional Retrieval-Augmented Generation (RAG) benchmarks rely on different heuristic-based metrics for evaluation, but these require human preferences as ground truth for reference. In contrast, arena-based benchmarks, where two models compete each other, require an expensive Large Language Model (LLM) as a judge for a reliable evaluation. We present an easy and efficient technique to get the best of both worlds. The idea is to train a learning to rank model as a "surrogate" judge using RAG-based evaluation heuristics as input, to produce a synthetic arena-based leaderboard. Using this idea, We develop MIRAGE-Bench, a standardized arena-based multilingual RAG benchmark for 18 diverse languages on Wikipedia. The benchmark is constructed using MIRACL, a retrieval dataset, and extended for multilingual generation evaluation. MIRAGE-Bench evaluates RAG extensively coupling both heuristic features and LLM as a judge evaluator. In our work, we benchmark 19 diverse multilingual-focused LLMs, and achieve a high correlation (Kendall Tau (tau) = 0.909) using our surrogate judge learned using heuristic features with pairwise evaluations and between GPT-4o as a teacher on the MIRAGE-Bench leaderboard using the Bradley-Terry framework. We observe proprietary and large open-source LLMs currently dominate in multilingual RAG. MIRAGE-Bench is available at: https://github.com/vectara/mirage-bench.
SAGEval: The frontiers of Satisfactory Agent based NLG Evaluation for reference-free open-ended text
Large Language Model (LLM) integrations into applications like Microsoft365 suite and Google Workspace for creating/processing documents, emails, presentations, etc. has led to considerable enhancements in productivity and time savings. But as these integrations become more more complex, it is paramount to ensure that the quality of output from the LLM-integrated applications are relevant and appropriate for use. Identifying the need to develop robust evaluation approaches for natural language generation, wherein references/ground labels doesn't exist or isn't amply available, this paper introduces a novel framework called "SAGEval" which utilizes a critiquing Agent to provide feedback on scores generated by LLM evaluators. We show that the critiquing Agent is able to rectify scores from LLM evaluators, in absence of references/ground-truth labels, thereby reducing the need for labeled data even for complex NLG evaluation scenarios, like the generation of JSON-structured forms/surveys with responses in different styles like multiple choice, likert ratings, single choice questions, etc.
Rethinking Image Evaluation in Super-Resolution
While recent advancing image super-resolution (SR) techniques are continually improving the perceptual quality of their outputs, they can usually fail in quantitative evaluations. This inconsistency leads to a growing distrust in existing image metrics for SR evaluations. Though image evaluation depends on both the metric and the reference ground truth (GT), researchers typically do not inspect the role of GTs, as they are generally accepted as `perfect' references. However, due to the data being collected in the early years and the ignorance of controlling other types of distortions, we point out that GTs in existing SR datasets can exhibit relatively poor quality, which leads to biased evaluations. Following this observation, in this paper, we are interested in the following questions: Are GT images in existing SR datasets 100% trustworthy for model evaluations? How does GT quality affect this evaluation? And how to make fair evaluations if there exist imperfect GTs? To answer these questions, this paper presents two main contributions. First, by systematically analyzing seven state-of-the-art SR models across three real-world SR datasets, we show that SR performances can be consistently affected across models by low-quality GTs, and models can perform quite differently when GT quality is controlled. Second, we propose a novel perceptual quality metric, Relative Quality Index (RQI), that measures the relative quality discrepancy of image pairs, thus issuing the biased evaluations caused by unreliable GTs. Our proposed model achieves significantly better consistency with human opinions. We expect our work to provide insights for the SR community on how future datasets, models, and metrics should be developed.
NTIRE 2025 Challenge on UGC Video Enhancement: Methods and Results
This paper presents an overview of the NTIRE 2025 Challenge on UGC Video Enhancement. The challenge constructed a set of 150 user-generated content videos without reference ground truth, which suffer from real-world degradations such as noise, blur, faded colors, compression artifacts, etc. The goal of the participants was to develop an algorithm capable of improving the visual quality of such videos. Given the widespread use of UGC on short-form video platforms, this task holds substantial practical importance. The evaluation was based on subjective quality assessment in crowdsourcing, obtaining votes from over 8000 assessors. The challenge attracted more than 25 teams submitting solutions, 7 of which passed the final phase with source code verification. The outcomes may provide insights into the state-of-the-art in UGC video enhancement and highlight emerging trends and effective strategies in this evolving research area. All data, including the processed videos and subjective comparison votes and scores, is made publicly available at https://github.com/msu-video-group/NTIRE25_UGC_Video_Enhancement.
Automated SSIM Regression for Detection and Quantification of Motion Artefacts in Brain MR Images
Motion artefacts in magnetic resonance brain images can have a strong impact on diagnostic confidence. The assessment of MR image quality is fundamental before proceeding with the clinical diagnosis. Motion artefacts can alter the delineation of structures such as the brain, lesions or tumours and may require a repeat scan. Otherwise, an inaccurate (e.g. correct pathology but wrong severity) or incorrect diagnosis (e.g. wrong pathology) may occur. "Image quality assessment" as a fast, automated step right after scanning can assist in deciding if the acquired images are diagnostically sufficient. An automated image quality assessment based on the structural similarity index (SSIM) regression through a residual neural network is proposed in this work. Additionally, a classification into different groups - by subdividing with SSIM ranges - is evaluated. Importantly, this method predicts SSIM values of an input image in the absence of a reference ground truth image. The networks were able to detect motion artefacts, and the best performance for the regression and classification task has always been achieved with ResNet-18 with contrast augmentation. The mean and standard deviation of residuals' distribution were mu=-0.0009 and sigma=0.0139, respectively. Whilst for the classification task in 3, 5 and 10 classes, the best accuracies were 97, 95 and 89\%, respectively. The results show that the proposed method could be a tool for supporting neuro-radiologists and radiographers in evaluating image quality quickly.
MOTIF: A Large Malware Reference Dataset with Ground Truth Family Labels
Malware family classification is a significant issue with public safety and research implications that has been hindered by the high cost of expert labels. The vast majority of corpora use noisy labeling approaches that obstruct definitive quantification of results and study of deeper interactions. In order to provide the data needed to advance further, we have created the Malware Open-source Threat Intelligence Family (MOTIF) dataset. MOTIF contains 3,095 malware samples from 454 families, making it the largest and most diverse public malware dataset with ground truth family labels to date, nearly 3x larger than any prior expert-labeled corpus and 36x larger than the prior Windows malware corpus. MOTIF also comes with a mapping from malware samples to threat reports published by reputable industry sources, which both validates the labels and opens new research opportunities in connecting opaque malware samples to human-readable descriptions. This enables important evaluations that are normally infeasible due to non-standardized reporting in industry. For example, we provide aliases of the different names used to describe the same malware family, allowing us to benchmark for the first time accuracy of existing tools when names are obtained from differing sources. Evaluation results obtained using the MOTIF dataset indicate that existing tasks have significant room for improvement, with accuracy of antivirus majority voting measured at only 62.10% and the well-known AVClass tool having just 46.78% accuracy. Our findings indicate that malware family classification suffers a type of labeling noise unlike that studied in most ML literature, due to the large open set of classes that may not be known from the sample under consideration
A ground-truth dataset of real security patches
Training machine learning approaches for vulnerability identification and producing reliable tools to assist developers in implementing quality software -- free of vulnerabilities -- is challenging due to the lack of large datasets and real data. Researchers have been looking at these issues and building datasets. However, these datasets usually miss natural language artifacts and programming language diversity. We scraped the entire CVE details database for GitHub references and augmented the data with 3 security-related datasets. We used the data to create a ground-truth dataset of natural language artifacts (such as commit messages, commits comments, and summaries), meta-data and code changes. Our dataset integrates a total of 8057 security-relevant commits -- the equivalent to 5942 security patches -- from 1339 different projects spanning 146 different types of vulnerabilities and 20 languages. A dataset of 110k non-security-related commits is also provided. Data and scripts are all available on GitHub. Data is stored in a .CSV file. Codebases can be downloaded using our scripts. Our dataset is a valuable asset to answer research questions on different topics such as the identification of security-relevant information using NLP models; software engineering and security best practices; and, vulnerability detection and patching; and, security program analysis.
Real-time Kinematic Ground Truth for the Oxford RobotCar Dataset
We describe the release of reference data towards a challenging long-term localisation and mapping benchmark based on the large-scale Oxford RobotCar Dataset. The release includes 72 traversals of a route through Oxford, UK, gathered in all illumination, weather and traffic conditions, and is representative of the conditions an autonomous vehicle would be expected to operate reliably in. Using post-processed raw GPS, IMU, and static GNSS base station recordings, we have produced a globally-consistent centimetre-accurate ground truth for the entire year-long duration of the dataset. Coupled with a planned online benchmarking service, we hope to enable quantitative evaluation and comparison of different localisation and mapping approaches focusing on long-term autonomy for road vehicles in urban environments challenged by changing weather.
Reference-based Restoration of Digitized Analog Videotapes
Analog magnetic tapes have been the main video data storage device for several decades. Videos stored on analog videotapes exhibit unique degradation patterns caused by tape aging and reader device malfunctioning that are different from those observed in film and digital video restoration tasks. In this work, we present a reference-based approach for the resToration of digitized Analog videotaPEs (TAPE). We leverage CLIP for zero-shot artifact detection to identify the cleanest frames of each video through textual prompts describing different artifacts. Then, we select the clean frames most similar to the input ones and employ them as references. We design a transformer-based Swin-UNet network that exploits both neighboring and reference frames via our Multi-Reference Spatial Feature Fusion (MRSFF) blocks. MRSFF blocks rely on cross-attention and attention pooling to take advantage of the most useful parts of each reference frame. To address the absence of ground truth in real-world videos, we create a synthetic dataset of videos exhibiting artifacts that closely resemble those commonly found in analog videotapes. Both quantitative and qualitative experiments show the effectiveness of our approach compared to other state-of-the-art methods. The code, the model, and the synthetic dataset are publicly available at https://github.com/miccunifi/TAPE.
Dexplore: Scalable Neural Control for Dexterous Manipulation from Reference-Scoped Exploration
Hand-object motion-capture (MoCap) repositories offer large-scale, contact-rich demonstrations and hold promise for scaling dexterous robotic manipulation. Yet demonstration inaccuracies and embodiment gaps between human and robot hands limit the straightforward use of these data. Existing methods adopt a three-stage workflow, including retargeting, tracking, and residual correction, which often leaves demonstrations underused and compound errors across stages. We introduce Dexplore, a unified single-loop optimization that jointly performs retargeting and tracking to learn robot control policies directly from MoCap at scale. Rather than treating demonstrations as ground truth, we use them as soft guidance. From raw trajectories, we derive adaptive spatial scopes, and train with reinforcement learning to keep the policy in-scope while minimizing control effort and accomplishing the task. This unified formulation preserves demonstration intent, enables robot-specific strategies to emerge, improves robustness to noise, and scales to large demonstration corpora. We distill the scaled tracking policy into a vision-based, skill-conditioned generative controller that encodes diverse manipulation skills in a rich latent representation, supporting generalization across objects and real-world deployment. Taken together, these contributions position Dexplore as a principled bridge that transforms imperfect demonstrations into effective training signals for dexterous manipulation.
Compute as Teacher: Turning Inference Compute Into Reference-Free Supervision
Where do learning signals come from when there is no ground truth in post-training? We propose turning exploration into supervision through Compute as Teacher (CaT), which converts the model's own exploration at inference-time into reference-free supervision by synthesizing a single reference from a group of parallel rollouts and then optimizing toward it. Concretely, the current policy produces a group of rollouts; a frozen anchor (the initial policy) reconciles omissions and contradictions to estimate a reference, turning extra inference-time compute into a teacher signal. We turn this into rewards in two regimes: (i) verifiable tasks use programmatic equivalence on final answers; (ii) non-verifiable tasks use self-proposed rubrics-binary, auditable criteria scored by an independent LLM judge, with reward given by the fraction satisfied. Unlike selection methods (best-of-N, majority, perplexity, or judge scores), synthesis may disagree with the majority and be correct even when all rollouts are wrong; performance scales with the number of rollouts. As a test-time procedure, CaT improves Gemma 3 4B, Qwen 3 4B, and Llama 3.1 8B (up to +27% on MATH-500; +12% on HealthBench). With reinforcement learning (CaT-RL), we obtain further gains (up to +33% and +30%), with the trained policy surpassing the initial teacher signal.
VideoGen: A Reference-Guided Latent Diffusion Approach for High Definition Text-to-Video Generation
In this paper, we present VideoGen, a text-to-video generation approach, which can generate a high-definition video with high frame fidelity and strong temporal consistency using reference-guided latent diffusion. We leverage an off-the-shelf text-to-image generation model, e.g., Stable Diffusion, to generate an image with high content quality from the text prompt, as a reference image to guide video generation. Then, we introduce an efficient cascaded latent diffusion module conditioned on both the reference image and the text prompt, for generating latent video representations, followed by a flow-based temporal upsampling step to improve the temporal resolution. Finally, we map latent video representations into a high-definition video through an enhanced video decoder. During training, we use the first frame of a ground-truth video as the reference image for training the cascaded latent diffusion module. The main characterises of our approach include: the reference image generated by the text-to-image model improves the visual fidelity; using it as the condition makes the diffusion model focus more on learning the video dynamics; and the video decoder is trained over unlabeled video data, thus benefiting from high-quality easily-available videos. VideoGen sets a new state-of-the-art in text-to-video generation in terms of both qualitative and quantitative evaluation.
Puzzle Similarity: A Perceptually-guided No-Reference Metric for Artifact Detection in 3D Scene Reconstructions
Modern reconstruction techniques can effectively model complex 3D scenes from sparse 2D views. However, automatically assessing the quality of novel views and identifying artifacts is challenging due to the lack of ground truth images and the limitations of no-reference image metrics in predicting detailed artifact maps. The absence of such quality metrics hinders accurate predictions of the quality of generated views and limits the adoption of post-processing techniques, such as inpainting, to enhance reconstruction quality. In this work, we propose a new no-reference metric, Puzzle Similarity, which is designed to localize artifacts in novel views. Our approach utilizes image patch statistics from the input views to establish a scene-specific distribution that is later used to identify poorly reconstructed regions in the novel views. We test and evaluate our method in the context of 3D reconstruction; to this end, we collected a novel dataset of human quality assessment in unseen reconstructed views. Through this dataset, we demonstrate that our method can not only successfully localize artifacts in novel views, correlating with human assessment, but do so without direct references. Surprisingly, our metric outperforms both no-reference metrics and popular full-reference image metrics. We can leverage our new metric to enhance applications like automatic image restoration, guided acquisition, or 3D reconstruction from sparse inputs.
MaRINeR: Enhancing Novel Views by Matching Rendered Images with Nearby References
Rendering realistic images from 3D reconstruction is an essential task of many Computer Vision and Robotics pipelines, notably for mixed-reality applications as well as training autonomous agents in simulated environments. However, the quality of novel views heavily depends of the source reconstruction which is often imperfect due to noisy or missing geometry and appearance. Inspired by the recent success of reference-based super-resolution networks, we propose MaRINeR, a refinement method that leverages information of a nearby mapping image to improve the rendering of a target viewpoint. We first establish matches between the raw rendered image of the scene geometry from the target viewpoint and the nearby reference based on deep features, followed by hierarchical detail transfer. We show improved renderings in quantitative metrics and qualitative examples from both explicit and implicit scene representations. We further employ our method on the downstream tasks of pseudo-ground-truth validation, synthetic data enhancement and detail recovery for renderings of reduced 3D reconstructions.
Advancing Reference-free Evaluation of Video Captions with Factual Analysis
Video captions offer concise snapshots of actors, objects, and actions within a video, serving as valuable assets for applications such as question answering and event localization. However, acquiring human annotations for video captions is costly or even impractical, especially when dealing with diverse video domains. Existing models trained on supervised datasets face challenges in evaluating performance across different domains due to the reliance on reference-based evaluation protocols, which necessitate ground truth captions. This assumption is unrealistic for evaluating videos in the wild. To address these limitations, we propose a reference-free evaluation framework that does not require ground truth captions, focusing on factual grounding to ensure accurate assessment of caption quality. We introduce VC-Inspector, a novel caption quality evaluator that is both reference-free and factually grounded. Utilizing large language models, we generate pseudo captions of varying quality based on supervised data, which are subsequently used to train a multimodal model (i.e., Qwen2.5-VL) as the evaluator. Our approach demonstrates superior alignment with human judgments on the VATEX-Eval dataset, outperforming existing methods. The performance also generalizes to image caption datasets, Flickr8K-Expert and Flickr8K-CF, when viewing images as 1-frame videos. Overall, VC-Inspector offers a scalable and generalizable solution for evaluating the factual accuracy of video captions, paving the way for more effective and objective assessment methodologies in diverse video domains.
ColorizeDiffusion v2: Enhancing Reference-based Sketch Colorization Through Separating Utilities
Reference-based sketch colorization methods have garnered significant attention due to their potential applications in the animation production industry. However, most existing methods are trained with image triplets of sketch, reference, and ground truth that are semantically and spatially well-aligned, while real-world references and sketches often exhibit substantial misalignment. This mismatch in data distribution between training and inference leads to overfitting, consequently resulting in spatial artifacts and significant degradation in overall colorization quality, limiting potential applications of current methods for general purposes. To address this limitation, we conduct an in-depth analysis of the carrier, defined as the latent representation facilitating information transfer from reference to sketch. Based on this analysis, we propose a novel workflow that dynamically adapts the carrier to optimize distinct aspects of colorization. Specifically, for spatially misaligned artifacts, we introduce a split cross-attention mechanism with spatial masks, enabling region-specific reference injection within the diffusion process. To mitigate semantic neglect of sketches, we employ dedicated background and style encoders to transfer detailed reference information in the latent feature space, achieving enhanced spatial control and richer detail synthesis. Furthermore, we propose character-mask merging and background bleaching as preprocessing steps to improve foreground-background integration and background generation. Extensive qualitative and quantitative evaluations, including a user study, demonstrate the superior performance of our proposed method compared to existing approaches. An ablation study further validates the efficacy of each proposed component.
Context Matters for Image Descriptions for Accessibility: Challenges for Referenceless Evaluation Metrics
Few images on the Web receive alt-text descriptions that would make them accessible to blind and low vision (BLV) users. Image-based NLG systems have progressed to the point where they can begin to address this persistent societal problem, but these systems will not be fully successful unless we evaluate them on metrics that guide their development correctly. Here, we argue against current referenceless metrics -- those that don't rely on human-generated ground-truth descriptions -- on the grounds that they do not align with the needs of BLV users. The fundamental shortcoming of these metrics is that they do not take context into account, whereas contextual information is highly valued by BLV users. To substantiate these claims, we present a study with BLV participants who rated descriptions along a variety of dimensions. An in-depth analysis reveals that the lack of context-awareness makes current referenceless metrics inadequate for advancing image accessibility. As a proof-of-concept, we provide a contextual version of the referenceless metric CLIPScore which begins to address the disconnect to the BLV data. An accessible HTML version of this paper is available at https://elisakreiss.github.io/contextual-description-evaluation/paper/reflessmetrics.html
RepLiQA: A Question-Answering Dataset for Benchmarking LLMs on Unseen Reference Content
Large Language Models (LLMs) are trained on vast amounts of data, most of which is automatically scraped from the internet. This data includes encyclopedic documents that harbor a vast amount of general knowledge (e.g., Wikipedia) but also potentially overlap with benchmark datasets used for evaluating LLMs. Consequently, evaluating models on test splits that might have leaked into the training set is prone to misleading conclusions. To foster sound evaluation of language models, we introduce a new test dataset named RepLiQA, suited for question-answering and topic retrieval tasks. RepLiQA is a collection of five splits of test sets, four of which have not been released to the internet or exposed to LLM APIs prior to this publication. Each sample in RepLiQA comprises (1) a reference document crafted by a human annotator and depicting an imaginary scenario (e.g., a news article) absent from the internet; (2) a question about the document's topic; (3) a ground-truth answer derived directly from the information in the document; and (4) the paragraph extracted from the reference document containing the answer. As such, accurate answers can only be generated if a model can find relevant content within the provided document. We run a large-scale benchmark comprising several state-of-the-art LLMs to uncover differences in performance across models of various types and sizes in a context-conditional language modeling setting. Released splits of RepLiQA can be found here: https://huggingface.co/datasets/ServiceNow/repliqa.
MARK: Memory Augmented Refinement of Knowledge
Large Language Models (LLMs) assist in specialized tasks but struggle to align with evolving domain knowledge without costly fine-tuning. Domain knowledge consists of: Knowledge: Immutable facts (e.g., 'A stone is solid') and generally accepted principles (e.g., ethical standards); Refined Memory: Evolving insights shaped by business needs and real-world changes. However, a significant gap often exists between a domain expert's deep, nuanced understanding and the system's domain knowledge, which can hinder accurate information retrieval and application. Our Memory-Augmented Refinement of Knowledge (MARK) framework enables LLMs to continuously learn without retraining by leveraging structured refined memory, inspired by the Society of Mind. MARK operates through specialized agents, each serving a distinct role: Residual Refined Memory Agent: Stores and retrieves domain-specific insights to maintain context over time; User Question Refined Memory Agent: Captures user-provided facts, abbreviations, and terminology for better comprehension; LLM Response Refined Memory Agent: Extracts key elements from responses for refinement and personalization. These agents analyse stored refined memory, detect patterns, resolve contradictions, and improve response accuracy. Temporal factors like recency and frequency prioritize relevant information while discarding outdated insights. MARK enhances LLMs in multiple ways: Ground Truth Strategy: Reduces hallucinations by establishing a structured reference; Domain-Specific Adaptation: Essential for fields like healthcare, law, and manufacturing, where proprietary insights are absent from public datasets; Personalized AI Assistants: Improves virtual assistants by remembering user preferences, ensuring coherent responses over time.
Revisiting Gradient-based Uncertainty for Monocular Depth Estimation
Monocular depth estimation, similar to other image-based tasks, is prone to erroneous predictions due to ambiguities in the image, for example, caused by dynamic objects or shadows. For this reason, pixel-wise uncertainty assessment is required for safety-critical applications to highlight the areas where the prediction is unreliable. We address this in a post hoc manner and introduce gradient-based uncertainty estimation for already trained depth estimation models. To extract gradients without depending on the ground truth depth, we introduce an auxiliary loss function based on the consistency of the predicted depth and a reference depth. The reference depth, which acts as pseudo ground truth, is in fact generated using a simple image or feature augmentation, making our approach simple and effective. To obtain the final uncertainty score, the derivatives w.r.t. the feature maps from single or multiple layers are calculated using back-propagation. We demonstrate that our gradient-based approach is effective in determining the uncertainty without re-training using the two standard depth estimation benchmarks KITTI and NYU. In particular, for models trained with monocular sequences and therefore most prone to uncertainty, our method outperforms related approaches. In addition, we publicly provide our code and models: https://github.com/jhornauer/GrUMoDepth
How Good is a Video Summary? A New Benchmarking Dataset and Evaluation Framework Towards Realistic Video Summarization
Automatic video summarization is still an unsolved problem due to several challenges. The currently available datasets either have very short videos or have few long videos of only a particular type. We introduce a new benchmarking video dataset called VISIOCITY (VIdeo SummarIzatiOn based on Continuity, Intent and DiversiTY) which comprises of longer videos across six different categories with dense concept annotations capable of supporting different flavors of video summarization and other vision problems. For long videos, human reference summaries necessary for supervised video summarization techniques are difficult to obtain. We explore strategies to automatically generate multiple reference summaries from indirect ground truth present in VISIOCITY. We show that these summaries are at par with human summaries. We also present a study of different desired characteristics of a good summary and demonstrate how it is normal to have two good summaries with different characteristics. Thus we argue that evaluating a summary against one or more human summaries and using a single measure has its shortcomings. We propose an evaluation framework for better quantitative assessment of summary quality which is closer to human judgment. Lastly, we present insights into how a model can be enhanced to yield better summaries. Sepcifically, when multiple diverse ground truth summaries can exist, learning from them individually and using a combination of loss functions measuring different characteristics is better than learning from a single combined (oracle) ground truth summary using a single loss function. We demonstrate the effectiveness of doing so as compared to some of the representative state of the art techniques tested on VISIOCITY. We release VISIOCITY as a benchmarking dataset and invite researchers to test the effectiveness of their video summarization algorithms on VISIOCITY.
C3PO: Critical-Layer, Core-Expert, Collaborative Pathway Optimization for Test-Time Expert Re-Mixing
Mixture-of-Experts (MoE) Large Language Models (LLMs) suffer from severely sub-optimal expert pathways-our study reveals that naive expert selection learned from pretraining leaves a surprising 10-20% accuracy gap for improvement. Motivated by this observation, we develop a novel class of test-time optimization methods to re-weight or "re-mixing" the experts in different layers jointly for each test sample. Since the test sample's ground truth is unknown, we propose to optimize a surrogate objective defined by the sample's "successful neighbors" from a reference set of samples. We introduce three surrogates and algorithms based on mode-finding, kernel regression, and the average loss of similar reference samples/tasks. To reduce the cost of optimizing whole pathways, we apply our algorithms merely to the core experts' mixing weights in critical layers, which enjoy similar performance but save significant computation. This leads to "Critical-Layer, Core-Expert, Collaborative Pathway Optimization (C3PO)". We apply C3PO to two recent MoE LLMs and examine it on six widely-used benchmarks. It consistently improves the base model by 7-15% in accuracy and outperforms widely used test-time learning baselines, e.g., in-context learning and prompt/prefix tuning, by a large margin. Moreover, C3PO enables MoE LLMs with 1-3B active parameters to outperform LLMs of 7-9B parameters, hence improving MoE's advantages on efficiency. Our thorough ablation study further sheds novel insights on achieving test-time improvement on MoE.
Preserving Source Video Realism: High-Fidelity Face Swapping for Cinematic Quality
Video face swapping is crucial in film and entertainment production, where achieving high fidelity and temporal consistency over long and complex video sequences remains a significant challenge. Inspired by recent advances in reference-guided image editing, we explore whether rich visual attributes from source videos can be similarly leveraged to enhance both fidelity and temporal coherence in video face swapping. Building on this insight, this work presents LivingSwap, the first video reference guided face swapping model. Our approach employs keyframes as conditioning signals to inject the target identity, enabling flexible and controllable editing. By combining keyframe conditioning with video reference guidance, the model performs temporal stitching to ensure stable identity preservation and high-fidelity reconstruction across long video sequences. To address the scarcity of data for reference-guided training, we construct a paired face-swapping dataset, Face2Face, and further reverse the data pairs to ensure reliable ground-truth supervision. Extensive experiments demonstrate that our method achieves state-of-the-art results, seamlessly integrating the target identity with the source video's expressions, lighting, and motion, while significantly reducing manual effort in production workflows. Project webpage: https://aim-uofa.github.io/LivingSwap
AI Idea Bench 2025: AI Research Idea Generation Benchmark
Large-scale Language Models (LLMs) have revolutionized human-AI interaction and achieved significant success in the generation of novel ideas. However, current assessments of idea generation overlook crucial factors such as knowledge leakage in LLMs, the absence of open-ended benchmarks with grounded truth, and the limited scope of feasibility analysis constrained by prompt design. These limitations hinder the potential of uncovering groundbreaking research ideas. In this paper, we present AI Idea Bench 2025, a framework designed to quantitatively evaluate and compare the ideas generated by LLMs within the domain of AI research from diverse perspectives. The framework comprises a comprehensive dataset of 3,495 AI papers and their associated inspired works, along with a robust evaluation methodology. This evaluation system gauges idea quality in two dimensions: alignment with the ground-truth content of the original papers and judgment based on general reference material. AI Idea Bench 2025's benchmarking system stands to be an invaluable resource for assessing and comparing idea-generation techniques, thereby facilitating the automation of scientific discovery.
DEADiff: An Efficient Stylization Diffusion Model with Disentangled Representations
The diffusion-based text-to-image model harbors immense potential in transferring reference style. However, current encoder-based approaches significantly impair the text controllability of text-to-image models while transferring styles. In this paper, we introduce DEADiff to address this issue using the following two strategies: 1) a mechanism to decouple the style and semantics of reference images. The decoupled feature representations are first extracted by Q-Formers which are instructed by different text descriptions. Then they are injected into mutually exclusive subsets of cross-attention layers for better disentanglement. 2) A non-reconstructive learning method. The Q-Formers are trained using paired images rather than the identical target, in which the reference image and the ground-truth image are with the same style or semantics. We show that DEADiff attains the best visual stylization results and optimal balance between the text controllability inherent in the text-to-image model and style similarity to the reference image, as demonstrated both quantitatively and qualitatively. Our project page is https://tianhao-qi.github.io/DEADiff/.
Breaking Imitation Bottlenecks: Reinforced Diffusion Powers Diverse Trajectory Generation
Most end-to-end autonomous driving methods rely on imitation learning from single expert demonstrations, often leading to conservative and homogeneous behaviors that limit generalization in complex real-world scenarios. In this work, we propose DIVER, an end-to-end driving framework that integrates reinforcement learning with diffusion-based generation to produce diverse and feasible trajectories. At the core of DIVER lies a reinforced diffusion-based generation mechanism. First, the model conditions on map elements and surrounding agents to generate multiple reference trajectories from a single ground-truth trajectory, alleviating the limitations of imitation learning that arise from relying solely on single expert demonstrations. Second, reinforcement learning is employed to guide the diffusion process, where reward-based supervision enforces safety and diversity constraints on the generated trajectories, thereby enhancing their practicality and generalization capability. Furthermore, to address the limitations of L2-based open-loop metrics in capturing trajectory diversity, we propose a novel Diversity metric to evaluate the diversity of multi-mode predictions.Extensive experiments on the closed-loop NAVSIM and Bench2Drive benchmarks, as well as the open-loop nuScenes dataset, demonstrate that DIVER significantly improves trajectory diversity, effectively addressing the mode collapse problem inherent in imitation learning.
Self-Supervised Prompt Optimization
Well-designed prompts are crucial for enhancing Large language models' (LLMs) reasoning capabilities while aligning their outputs with task requirements across diverse domains. However, manually designed prompts require expertise and iterative experimentation. While existing prompt optimization methods aim to automate this process, they rely heavily on external references such as ground truth or by humans, limiting their applicability in real-world scenarios where such data is unavailable or costly to obtain. To address this, we propose Self-Supervised Prompt Optimization (SPO), a cost-efficient framework that discovers effective prompts for both closed and open-ended tasks without requiring external reference. Motivated by the observations that prompt quality manifests directly in LLM outputs and LLMs can effectively assess adherence to task requirements, we derive evaluation and optimization signals purely from output comparisons. Specifically, SPO selects superior prompts through pairwise output comparisons evaluated by an LLM evaluator, followed by an LLM optimizer that aligns outputs with task requirements. Extensive experiments demonstrate that SPO outperforms state-of-the-art prompt optimization methods, achieving comparable or superior results with significantly lower costs (e.g., 1.1% to 5.6% of existing methods) and fewer samples (e.g., three samples). The code is available at https://github.com/geekan/MetaGPT.
Valentine: Evaluating Matching Techniques for Dataset Discovery
Data scientists today search large data lakes to discover and integrate datasets. In order to bring together disparate data sources, dataset discovery methods rely on some form of schema matching: the process of establishing correspondences between datasets. Traditionally, schema matching has been used to find matching pairs of columns between a source and a target schema. However, the use of schema matching in dataset discovery methods differs from its original use. Nowadays schema matching serves as a building block for indicating and ranking inter-dataset relationships. Surprisingly, although a discovery method's success relies highly on the quality of the underlying matching algorithms, the latest discovery methods employ existing schema matching algorithms in an ad-hoc fashion due to the lack of openly-available datasets with ground truth, reference method implementations, and evaluation metrics. In this paper, we aim to rectify the problem of evaluating the effectiveness and efficiency of schema matching methods for the specific needs of dataset discovery. To this end, we propose Valentine, an extensible open-source experiment suite to execute and organize large-scale automated matching experiments on tabular data. Valentine includes implementations of seminal schema matching methods that we either implemented from scratch (due to absence of open source code) or imported from open repositories. The contributions of Valentine are: i) the definition of four schema matching scenarios as encountered in dataset discovery methods, ii) a principled dataset fabrication process tailored to the scope of dataset discovery methods and iii) the most comprehensive evaluation of schema matching techniques to date, offering insight on the strengths and weaknesses of existing techniques, that can serve as a guide for employing schema matching in future dataset discovery methods.
Benchmarking Time-localized Explanations for Audio Classification Models
Most modern approaches for audio processing are opaque, in the sense that they do not provide an explanation for their decisions. For this reason, various methods have been proposed to explain the outputs generated by these models. Good explanations can result in interesting insights about the data or the model, as well as increase trust in the system. Unfortunately, evaluating the quality of explanations is far from trivial since, for most tasks, there is no clear ground truth explanation to use as reference. In this work, we propose a benchmark for time-localized explanations for audio classification models that uses time annotations of target events as a proxy for ground truth explanations. We use this benchmark to systematically optimize and compare various approaches for model-agnostic post-hoc explanation, obtaining, in some cases, close to perfect explanations. Finally, we illustrate the utility of the explanations for uncovering spurious correlations.
EgoSim: An Egocentric Multi-view Simulator and Real Dataset for Body-worn Cameras during Motion and Activity
Research on egocentric tasks in computer vision has mostly focused on head-mounted cameras, such as fisheye cameras or embedded cameras inside immersive headsets. We argue that the increasing miniaturization of optical sensors will lead to the prolific integration of cameras into many more body-worn devices at various locations. This will bring fresh perspectives to established tasks in computer vision and benefit key areas such as human motion tracking, body pose estimation, or action recognition -- particularly for the lower body, which is typically occluded. In this paper, we introduce EgoSim, a novel simulator of body-worn cameras that generates realistic egocentric renderings from multiple perspectives across a wearer's body. A key feature of EgoSim is its use of real motion capture data to render motion artifacts, which are especially noticeable with arm- or leg-worn cameras. In addition, we introduce MultiEgoView, a dataset of egocentric footage from six body-worn cameras and ground-truth full-body 3D poses during several activities: 119 hours of data are derived from AMASS motion sequences in four high-fidelity virtual environments, which we augment with 5 hours of real-world motion data from 13 participants using six GoPro cameras and 3D body pose references from an Xsens motion capture suit. We demonstrate EgoSim's effectiveness by training an end-to-end video-only 3D pose estimation network. Analyzing its domain gap, we show that our dataset and simulator substantially aid training for inference on real-world data. EgoSim code & MultiEgoView dataset: https://siplab.org/projects/EgoSim
video-SALMONN 2: Captioning-Enhanced Audio-Visual Large Language Models
Videos contain a wealth of information, and generating detailed and accurate descriptions in natural language is a key aspect of video understanding. In this paper, we present video-SALMONN 2, an advanced audio-visual large language model (LLM) with low-rank adaptation (LoRA) designed for enhanced video (with paired audio) captioning through directed preference optimisation (DPO). We propose new metrics to evaluate the completeness and accuracy of video descriptions, which are optimised using DPO. To further improve training, we propose a novel multi-round DPO (MrDPO) approach, which involves periodically updating the DPO reference model, merging and re-initialising the LoRA module as a proxy for parameter updates after each training round (1,000 steps), and incorporating guidance from ground-truth video captions to stabilise the process. Experimental results show that MrDPO significantly enhances video-SALMONN 2's captioning accuracy, reducing the captioning error rates by 28\%. The final video-SALMONN 2 model, with just 7 billion parameters, surpasses leading models such as GPT-4o and Gemini-1.5-Pro in video captioning tasks, while maintaining highly competitive performance to the state-of-the-art on widely used video question-answering benchmarks among models of similar size. Codes are available at https://github.com/bytedance/video-SALMONN-2{https://github.com/bytedance/video-SALMONN-2}.
Enhancing Multimodal LLM for Detailed and Accurate Video Captioning using Multi-Round Preference Optimization
Videos contain a wealth of information, and generating detailed and accurate descriptions in natural language is a key aspect of video understanding. In this paper, we present video-SALMONN 2, an advanced audio-visual large language model (LLM) with low-rank adaptation (LoRA) designed for enhanced video (with paired audio) captioning through directed preference optimization (DPO). We propose new metrics to evaluate the completeness and accuracy of video descriptions, which are optimized using DPO. To further improve training, we introduce a novel multi-round DPO (mrDPO) approach, which involves periodically updating the DPO reference model, merging and re-initializing the LoRA module as a proxy for parameter updates after each training round (1,000 steps), and incorporating guidance from ground-truth video captions to stabilize the process. To address potential catastrophic forgetting of non-captioning abilities due to mrDPO, we propose rebirth tuning, which finetunes the pre-DPO LLM by using the captions generated by the mrDPO-trained model as supervised labels. Experiments show that mrDPO significantly enhances video-SALMONN 2's captioning accuracy, reducing global and local error rates by 40\% and 20\%, respectively, while decreasing the repetition rate by 35\%. The final video-SALMONN 2 model, with just 7 billion parameters, surpasses leading models such as GPT-4o and Gemini-1.5-Pro in video captioning tasks, while maintaining competitive performance to the state-of-the-art on widely used video question-answering benchmark among models of similar size. Upon acceptance, we will release the code, model checkpoints, and training and test data. Demos are available at https://video-salmonn-2.github.io{https://video-salmonn-2.github.io}.
AuraFusion360: Augmented Unseen Region Alignment for Reference-based 360° Unbounded Scene Inpainting
Three-dimensional scene inpainting is crucial for applications from virtual reality to architectural visualization, yet existing methods struggle with view consistency and geometric accuracy in 360{\deg} unbounded scenes. We present AuraFusion360, a novel reference-based method that enables high-quality object removal and hole filling in 3D scenes represented by Gaussian Splatting. Our approach introduces (1) depth-aware unseen mask generation for accurate occlusion identification, (2) Adaptive Guided Depth Diffusion, a zero-shot method for accurate initial point placement without requiring additional training, and (3) SDEdit-based detail enhancement for multi-view coherence. We also introduce 360-USID, the first comprehensive dataset for 360{\deg} unbounded scene inpainting with ground truth. Extensive experiments demonstrate that AuraFusion360 significantly outperforms existing methods, achieving superior perceptual quality while maintaining geometric accuracy across dramatic viewpoint changes. See our project page for video results and the dataset at https://kkennethwu.github.io/aurafusion360/.
UNICE: Training A Universal Image Contrast Enhancer
Existing image contrast enhancement methods are typically designed for specific tasks such as under-/over-exposure correction, low-light and backlit image enhancement, etc. The learned models, however, exhibit poor generalization performance across different tasks, even across different datasets of a specific task. It is important to explore whether we can learn a universal and generalized model for various contrast enhancement tasks. In this work, we observe that the common key factor of these tasks lies in the need of exposure and contrast adjustment, which can be well-addressed if high-dynamic range (HDR) inputs are available. We hence collect 46,928 HDR raw images from public sources, and render 328,496 sRGB images to build multi-exposure sequences (MES) and the corresponding pseudo sRGB ground-truths via multi-exposure fusion. Consequently, we train a network to generate an MES from a single sRGB image, followed by training another network to fuse the generated MES into an enhanced image. Our proposed method, namely UNiversal Image Contrast Enhancer (UNICE), is free of costly human labeling. However, it demonstrates significantly stronger generalization performance than existing image contrast enhancement methods across and within different tasks, even outperforming manually created ground-truths in multiple no-reference image quality metrics. The dataset, code and model are available at https://github.com/BeyondHeaven/UNICE.
Latent Collective Preference Optimization: A General Framework for Robust LLM Alignment
Standard human preference-based alignment methods, such as Reinforcement Learning from Human Feedback (RLHF), are a cornerstone technology for aligning Large Language Models (LLMs) with human values. However, these methods are all underpinned by a critical, yet flawed assumption: human preferences are homogeneous (representing a single, unified preference) and the collected data is noiseless (free from error). In reality, neither is true since human preference is pluralistic and annotators can make mistakes. This creates a discrepancy between the recorded data and the ground-truth preferences, which can misguide the model and degrade its performance. To address this challenge, we introduce Latent Collective Preference Optimization (LCPO). LCPO leverages an Expectation-Maximization (EM) algorithm to learn the latent collective consensus from noisy data. It operates by inferring the correctness of each preference label and using this probability as an adaptive weight to re-calibrate each data point's contribution to the training loss, thereby mitigating noise. We generalize this approach by establishing a theoretical link between arbitrary preference losses and their corresponding probabilistic models, elevating LCPO from a specific algorithm to a general framework for robust preference alignment. Theoretically, we prove that under the condition of a perfectly calibrated model, LCPO is guaranteed to converge to the true noise level of the dataset. Our experiments demonstrate LCPO's effectiveness as a general framework, consistently enhancing four state-of-the-art alignment algorithms (DPO, IPO, SimPO, and CPO). When applied to Mistral and Llama 3 models, the LCPO-enhanced methods achieve substantial win rate gains on AlpacaEval 2 and Arena-Hard, with improvements of up to 7.0% on both benchmarks.
Extragradient Preference Optimization (EGPO): Beyond Last-Iterate Convergence for Nash Learning from Human Feedback
Reinforcement learning from human feedback (RLHF) has become essential for improving language model capabilities, but traditional approaches rely on the assumption that human preferences follow a transitive Bradley-Terry model. This assumption fails to capture the non-transitive nature of populational human preferences. Nash learning from human feedback (NLHF), targeting non-transitive preferences, is a problem of computing the Nash equilibrium (NE) of the two-player constant-sum game defined by the human preference. We introduce Extragradient preference optimization (EGPO), a novel algorithm for NLHF achieving last-iterate linear convergence to the NE of KL-regularized games and polynomial convergence to the NE of original games, while being robust to noise. Unlike previous approaches that rely on nested optimization, we derive an equivalent implementation using gradients of an online variant of the identity preference optimization (IPO) loss, enabling more faithful implementation for neural networks. Our empirical evaluations demonstrate EGPO's superior performance over baseline methods when training for the same number of epochs, as measured by pairwise win-rates using the ground truth preference. These results validate both the theoretical strengths and practical advantages of EGPO for language model alignment with non-transitive human preferences.
Aligning Large Language Models with Self-generated Preference Data
Aligning large language models (LLMs) with human preferences becomes a key component to obtaining state-of-the-art performance, but it yields a huge cost to construct a large human-annotated preference dataset. To tackle this problem, we propose a new framework that boosts the alignment of LLMs through Self-generated Preference data (Selfie) using only a very small amount of human-annotated preference data. Our key idea is leveraging the human prior knowledge within the small (seed) data and progressively improving the alignment of LLM, by iteratively generating the responses and learning from them with the self-annotated preference data. To be specific, we propose to derive the preference label from the logits of LLM to explicitly extract the model's inherent preference. Compared to the previous approaches using external reward models or implicit in-context learning, we observe that the proposed approach is significantly more effective. In addition, we introduce a noise-aware preference learning algorithm to mitigate the risk of low quality within generated preference data. Our experimental results demonstrate that the proposed framework significantly boosts the alignment of LLMs. For example, we achieve superior alignment performance on AlpacaEval 2.0 with only 3.3\% of the ground-truth preference labels in the Ultrafeedback data compared to the cases using the entire data or state-of-the-art baselines.
Aligning LLM Agents by Learning Latent Preference from User Edits
We study interactive learning of language agents based on user edits made to the agent's output. In a typical setting such as writing assistants, the user interacts with a language agent to generate a response given a context, and may optionally edit the agent response to personalize it based on their latent preference, in addition to improving the correctness. The edit feedback is naturally generated, making it a suitable candidate for improving the agent's alignment with the user's preference, and for reducing the cost of user edits over time. We propose a learning framework, PRELUDE that infers a description of the user's latent preference based on historic edit data and using it to define a prompt policy that drives future response generation. This avoids fine-tuning the agent, which is costly, challenging to scale with the number of users, and may even degrade its performance on other tasks. Furthermore, learning descriptive preference improves interpretability, allowing the user to view and modify the learned preference. However, user preference can be complex and vary based on context, making it challenging to learn. To address this, we propose a simple yet effective algorithm named CIPHER that leverages a large language model (LLM) to infer the user preference for a given context based on user edits. In the future, CIPHER retrieves inferred preferences from the k-closest contexts in the history, and forms an aggregate preference for response generation. We introduce two interactive environments -- summarization and email writing, for evaluation using a GPT-4 simulated user. We compare with algorithms that directly retrieve user edits but do not learn descriptive preference, and algorithms that learn context-agnostic preference. On both tasks, CIPHER achieves the lowest edit distance cost and learns preferences that show significant similarity to the ground truth preferences
URPO: A Unified Reward & Policy Optimization Framework for Large Language Models
Large-scale alignment pipelines typically pair a policy model with a separately trained reward model whose parameters remain frozen during reinforcement learning (RL). This separation creates a complex, resource-intensive pipeline and suffers from a performance ceiling due to a static reward signal. We propose a novel framework, Unified Reward & Policy Optimization (URPO), that unifies instruction-following ("player") and reward modeling ("referee") within a single model and a single training phase. Our method recasts all alignment data-including preference pairs, verifiable reasoning, and open-ended instructions-into a unified generative format optimized by a single Group-Relative Policy Optimization (GRPO) loop. This enables the model to learn from ground-truth preferences and verifiable logic while simultaneously generating its own rewards for open-ended tasks. Experiments on the Qwen2.5-7B model demonstrate URPO's superiority. Our unified model significantly outperforms a strong baseline using a separate generative reward model, boosting the instruction-following score on AlpacaEval from 42.24 to 44.84 and the composite reasoning average from 32.66 to 35.66. Furthermore, URPO cultivates a superior internal evaluator as a byproduct of training, achieving a RewardBench score of 85.15 and surpassing the dedicated reward model it replaces (83.55). By eliminating the need for a separate reward model and fostering a co-evolutionary dynamic between generation and evaluation, URPO presents a simpler, more efficient, and more effective path towards robustly aligned language models.
NextQuill: Causal Preference Modeling for Enhancing LLM Personalization
Personalizing large language models (LLMs) for individual users has become increasingly important as they are progressively integrated into real-world applications to support users' daily lives. However, existing personalization approaches often fail to distinguish which components of model predictions and training data truly reflect user preferences, leading to superficial personalization alignment. In this paper, we introduce NextQuill, a novel LLM personalization alignment framework grounded in causal preference modeling. We approach personalization from a causal perspective, treating both model predictions and ground-truth data generation as outcomes influenced by user preferences, along with other factors. We define the true preference effect as the causal impact of user history (which reflects preferences) on each token prediction or data generation instance, estimated through causal intervention techniques. Building on this insight, NextQuill introduces two complementary alignment strategies: (1) aligning model-internal causal preference effects on predictions with those reflected in ground-truth data, rather than indiscriminately fitting predictions, and (2) focusing on fitting preference-bearing tokens identified via ground-truth data preference effects, rather than treating all tokens uniformly. By integrating these strategies, NextQuill shifts the alignment process toward learning from causal preference effects, facilitating more effective and personalized adaptation. Experiments across multiple personalization benchmarks demonstrate that NextQuill significantly improves personalization quality, offering a principled, causal foundation for LLM personalization. Our codes are available on https://github.com/juntaoyou/NextQuill.
Aligning Modalities in Vision Large Language Models via Preference Fine-tuning
Instruction-following Vision Large Language Models (VLLMs) have achieved significant progress recently on a variety of tasks. These approaches merge strong pre-trained vision models and large language models (LLMs). Since these components are trained separately, the learned representations need to be aligned with joint training on additional image-language pairs. This procedure is not perfect and can cause the model to hallucinate - provide answers that do not accurately reflect the image, even when the core LLM is highly factual and the vision backbone has sufficiently complete representations. In this work, we frame the hallucination problem as an alignment issue, tackle it with preference tuning. Specifically, we propose POVID to generate feedback data with AI models. We use ground-truth instructions as the preferred response and a two-stage approach to generate dispreferred data. First, we prompt GPT-4V to inject plausible hallucinations into the correct answer. Second, we distort the image to trigger the inherent hallucination behavior of the VLLM. This is an automated approach, which does not rely on human data generation or require a perfect expert, which makes it easily scalable. Finally, both of these generation strategies are integrated into an RLHF pipeline via Direct Preference Optimization. In experiments across broad benchmarks, we show that we can not only reduce hallucinations, but improve model performance across standard benchmarks, outperforming prior approaches. Our data and code are available at https://github.com/YiyangZhou/POVID.
Improving LLM General Preference Alignment via Optimistic Online Mirror Descent
Reinforcement learning from human feedback (RLHF) has demonstrated remarkable effectiveness in aligning large language models (LLMs) with human preferences. Many existing alignment approaches rely on the Bradley-Terry (BT) model assumption, which assumes the existence of a ground-truth reward for each prompt-response pair. However, this assumption can be overly restrictive when modeling complex human preferences. In this paper, we drop the BT model assumption and study LLM alignment under general preferences, formulated as a two-player game. Drawing on theoretical insights from learning in games, we integrate optimistic online mirror descent into our alignment framework to approximate the Nash policy. Theoretically, we demonstrate that our approach achieves an O(T^{-1}) bound on the duality gap, improving upon the previous O(T^{-1/2}) result. More importantly, we implement our method and show through experiments that it outperforms state-of-the-art RLHF algorithms across multiple representative benchmarks.
DenseDPO: Fine-Grained Temporal Preference Optimization for Video Diffusion Models
Direct Preference Optimization (DPO) has recently been applied as a post-training technique for text-to-video diffusion models. To obtain training data, annotators are asked to provide preferences between two videos generated from independent noise. However, this approach prohibits fine-grained comparisons, and we point out that it biases the annotators towards low-motion clips as they often contain fewer visual artifacts. In this work, we introduce DenseDPO, a method that addresses these shortcomings by making three contributions. First, we create each video pair for DPO by denoising corrupted copies of a ground truth video. This results in aligned pairs with similar motion structures while differing in local details, effectively neutralizing the motion bias. Second, we leverage the resulting temporal alignment to label preferences on short segments rather than entire clips, yielding a denser and more precise learning signal. With only one-third of the labeled data, DenseDPO greatly improves motion generation over vanilla DPO, while matching it in text alignment, visual quality, and temporal consistency. Finally, we show that DenseDPO unlocks automatic preference annotation using off-the-shelf Vision Language Models (VLMs): GPT accurately predicts segment-level preferences similar to task-specifically fine-tuned video reward models, and DenseDPO trained on these labels achieves performance close to using human labels.
Understanding the Performance Gap in Preference Learning: A Dichotomy of RLHF and DPO
We present a fine-grained theoretical analysis of the performance gap between reinforcement learning from human feedback (RLHF) and direct preference optimization (DPO) under a representation gap. Our study decomposes this gap into two sources: an explicit representation gap under exact optimization and an implicit representation gap under finite samples. In the exact optimization setting, we characterize how the relative capacities of the reward and policy model classes influence the final policy qualities. We show that RLHF, DPO, or online DPO can outperform one another depending on the type of model mis-specifications. Notably, online DPO can outperform both RLHF and standard DPO when the reward and policy model classes are isomorphic and both mis-specified. In the approximate optimization setting, we provide a concrete construction where the ground-truth reward is implicitly sparse and show that RLHF requires significantly fewer samples than DPO to recover an effective reward model -- highlighting a statistical advantage of two-stage learning. Together, these results provide a comprehensive understanding of the performance gap between RLHF and DPO under various settings, and offer practical insights into when each method is preferred.
Few-shot In-Context Preference Learning Using Large Language Models
Designing reward functions is a core component of reinforcement learning but can be challenging for truly complex behavior. Reinforcement Learning from Human Feedback (RLHF) has been used to alleviate this challenge by replacing a hand-coded reward function with a reward function learned from preferences. However, it can be exceedingly inefficient to learn these rewards as they are often learned tabula rasa. We investigate whether Large Language Models (LLMs) can reduce this query inefficiency by converting an iterative series of human preferences into code representing the rewards. We propose In-Context Preference Learning (ICPL), a method that uses the grounding of an LLM to accelerate learning reward functions from preferences. ICPL takes the environment context and task description, synthesizes a set of reward functions, and then repeatedly updates the reward functions using human rankings of videos of the resultant policies. Using synthetic preferences, we demonstrate that ICPL is orders of magnitude more efficient than RLHF and is even competitive with methods that use ground-truth reward functions instead of preferences. Finally, we perform a series of human preference-learning trials and observe that ICPL extends beyond synthetic settings and can work effectively with humans-in-the-loop. Additional information and videos are provided at https://sites.google.com/view/few-shot-icpl/home.
Sample-Efficient Preference-based Reinforcement Learning with Dynamics Aware Rewards
Preference-based reinforcement learning (PbRL) aligns a robot behavior with human preferences via a reward function learned from binary feedback over agent behaviors. We show that dynamics-aware reward functions improve the sample efficiency of PbRL by an order of magnitude. In our experiments we iterate between: (1) learning a dynamics-aware state-action representation (z^{sa}) via a self-supervised temporal consistency task, and (2) bootstrapping the preference-based reward function from (z^{sa}), which results in faster policy learning and better final policy performance. For example, on quadruped-walk, walker-walk, and cheetah-run, with 50 preference labels we achieve the same performance as existing approaches with 500 preference labels, and we recover 83\% and 66\% of ground truth reward policy performance versus only 38\% and 21\%. The performance gains demonstrate the benefits of explicitly learning a dynamics-aware reward model. Repo: https://github.com/apple/ml-reed.
Symbol Preference Aware Generative Models for Recovering Variable Names from Stripped Binary
Decompilation aims to recover the source code form of a binary executable. It has many security applications such as malware analysis, vulnerability detection and code hardening. A prominent challenge in decompilation is to recover variable names. We propose a novel technique that leverages the strengths of generative models while mitigating model biases and potential hallucinations. We build a prototype, GenNm, from pre-trained generative models CodeGemma-2B and CodeLlama-7B. We finetune GenNm on decompiled functions, and mitigate model biases by incorporating symbol preference to the training pipeline. GenNm includes names from callers and callees while querying a function, providing rich contextual information within the model's input token limitation. It further leverages program analysis to validate the consistency of names produced by the generative model. Our results show that GenNm improves the state-of-the-art name recovery accuracy by 8.6 and 11.4 percentage points on two commonly used datasets, and improves the state-of-the-art from 8.5% to 22.8% in the most challenging setup where ground-truth variable names are not seen in the training dataset.
Direct Preference-based Policy Optimization without Reward Modeling
Preference-based reinforcement learning (PbRL) is an approach that enables RL agents to learn from preference, which is particularly useful when formulating a reward function is challenging. Existing PbRL methods generally involve a two-step procedure: they first learn a reward model based on given preference data and then employ off-the-shelf reinforcement learning algorithms using the learned reward model. However, obtaining an accurate reward model solely from preference information, especially when the preference is from human teachers, can be difficult. Instead, we propose a PbRL algorithm that directly learns from preference without requiring any reward modeling. To achieve this, we adopt a contrastive learning framework to design a novel policy scoring metric that assigns a high score to policies that align with the given preferences. We apply our algorithm to offline RL tasks with actual human preference labels and show that our algorithm outperforms or is on par with the existing PbRL methods. Notably, on high-dimensional control tasks, our algorithm surpasses offline RL methods that learn with ground-truth reward information. Finally, we show that our algorithm can be successfully applied to fine-tune large language models.
Judging with Confidence: Calibrating Autoraters to Preference Distributions
The alignment of large language models (LLMs) with human values increasingly relies on using other LLMs as automated judges, or ``autoraters''. However, their reliability is limited by a foundational issue: they are trained on discrete preference labels, forcing a single ground truth onto tasks that are often subjective, ambiguous, or nuanced. We argue that a reliable autorater must learn to model the full distribution of preferences defined by a target population. In this paper, we propose a general framework for calibrating probabilistic autoraters to any given preference distribution. We formalize the problem and present two learning methods tailored to different data conditions: 1) a direct supervised fine-tuning for dense, probabilistic labels, and 2) a reinforcement learning approach for sparse, binary labels. Our empirical results show that finetuning autoraters with a distribution-matching objective leads to verbalized probability predictions that are better aligned with the target preference distribution, with improved calibration and significantly lower positional bias, all while preserving performance on objective tasks.
ConsRec: Denoising Sequential Recommendation through User-Consistent Preference Modeling
User-item interaction histories are pivotal for sequential recommendation systems but often include noise, such as unintended clicks or actions that fail to reflect genuine user preferences. To address this issue, we propose the User-Consistent Preference-based Sequential Recommendation System (ConsRec), designed to capture stable user preferences and filter noisy items from interaction histories. Specifically, ConsRec constructs a user-interacted item graph, learns item similarities from their text representations, and then extracts the maximum connected subgraph from the user-interacted item graph for denoising items. Experimental results on the Yelp and Amazon Product datasets illustrate that ConsRec achieves a 13% improvement over baseline recommendation models, showing its effectiveness in denoising user-interacted items. Further analysis reveals that the denoised interaction histories form semantically tighter clusters of user-preferred items, leading to higher relevance scores for ground-truth targets and more accurate recommendations. All codes are available at https://github.com/NEUIR/ConsRec.
AesthetiQ: Enhancing Graphic Layout Design via Aesthetic-Aware Preference Alignment of Multi-modal Large Language Models
Visual layouts are essential in graphic design fields such as advertising, posters, and web interfaces. The application of generative models for content-aware layout generation has recently gained traction. However, these models fail to understand the contextual aesthetic requirements of layout design and do not align with human-like preferences, primarily treating it as a prediction task without considering the final rendered output. To overcome these problems, we offer Aesthetic-Aware Preference Alignment(AAPA), a novel technique to train a Multi-modal Large Language Model (MLLM) for layout prediction that uses MLLM's aesthetic preferences for Direct Preference Optimization over graphic layouts. We propose a data filtering protocol utilizing our layout-quality heuristics for AAPA to ensure training happens on high-quality layouts. Additionally, we introduce a novel evaluation metric that uses another MLLM to compute the win rate of the generated layout against the ground-truth layout based on aesthetics criteria. We also demonstrate the applicability of AAPA for MLLMs of varying scales (1B to 8B parameters) and LLM families (Qwen, Phi, InternLM). By conducting thorough qualitative and quantitative analyses, we verify the efficacy of our approach on two challenging benchmarks - Crello and Webui, showcasing 17%, and 16 improvement over current State-of-The-Art methods, thereby highlighting the potential of MLLMs in aesthetic-aware layout generation.
FIPO: Free-form Instruction-oriented Prompt Optimization with Preference Dataset and Modular Fine-tuning Schema
In the quest to facilitate the deep intelligence of Large Language Models (LLMs) accessible in final-end user-bot interactions, the art of prompt crafting emerges as a critical yet complex task for the average user. Contrast to previous model-oriented yet instruction-agnostic Automatic Prompt Optimization methodologies, yielding polished results for predefined target models while suffering rapid degradation with out-of-box models, we present Free-form Instruction-oriented Prompt Optimization (FIPO). This approach is supported by our large-scale prompt preference dataset and employs a modular fine-tuning schema. The FIPO schema reimagines the optimization process into manageable modules, anchored by a meta prompt that dynamically adapts content. This allows for the flexible integration of the raw task instruction, the optional instruction response, and the optional ground truth to produce finely optimized task prompts. The FIPO preference dataset is meticulously constructed using the optimal and suboptimal LLMs, undergoing rigorous cross-verification by human experts and analytical models. Applying the insights from the data with Tulu2 models and fine-tuning strategies, we validate the efficacy of FIPO schema across five public benchmarks. Codes, data and scripts are here: https://github.com/LuJunru/FIPO_Project.
NORA-1.5: A Vision-Language-Action Model Trained using World Model- and Action-based Preference Rewards
Vision--language--action (VLA) models have recently shown promising performance on a variety of embodied tasks, yet they still fall short in reliability and generalization, especially when deployed across different embodiments or real-world environments. In this work, we introduce NORA-1.5, a VLA model built from the pre-trained NORA backbone by adding to it a flow-matching-based action expert. This architectural enhancement alone yields substantial performance gains, enabling NORA-1.5 to outperform NORA and several state-of-the-art VLA models across both simulated and real-world benchmarks. To further improve robustness and task success, we develop a set of reward models for post-training VLA policies. Our rewards combine (i) an action-conditioned world model (WM) that evaluates whether generated actions lead toward the desired goal, and (ii) a deviation-from-ground-truth heuristic that distinguishes good actions from poor ones. Using these reward signals, we construct preference datasets and adapt NORA-1.5 to target embodiments through direct preference optimization (DPO). Extensive evaluations show that reward-driven post-training consistently improves performance in both simulation and real-robot settings, demonstrating significant VLA model-reliability gains through simple yet effective reward models. Our findings highlight NORA-1.5 and reward-guided post-training as a viable path toward more dependable embodied agents suitable for real-world deployment.
CsFEVER and CTKFacts: Acquiring Czech data for fact verification
In this paper, we examine several methods of acquiring Czech data for automated fact-checking, which is a task commonly modeled as a classification of textual claim veracity w.r.t. a corpus of trusted ground truths. We attempt to collect sets of data in form of a factual claim, evidence within the ground truth corpus, and its veracity label (supported, refuted or not enough info). As a first attempt, we generate a Czech version of the large-scale FEVER dataset built on top of Wikipedia corpus. We take a hybrid approach of machine translation and document alignment; the approach and the tools we provide can be easily applied to other languages. We discuss its weaknesses and inaccuracies, propose a future approach for their cleaning and publish the 127k resulting translations, as well as a version of such dataset reliably applicable for the Natural Language Inference task - the CsFEVER-NLI. Furthermore, we collect a novel dataset of 3,097 claims, which is annotated using the corpus of 2.2M articles of Czech News Agency. We present its extended annotation methodology based on the FEVER approach, and, as the underlying corpus is kept a trade secret, we also publish a standalone version of the dataset for the task of Natural Language Inference we call CTKFactsNLI. We analyze both acquired datasets for spurious cues - annotation patterns leading to model overfitting. CTKFacts is further examined for inter-annotator agreement, thoroughly cleaned, and a typology of common annotator errors is extracted. Finally, we provide baseline models for all stages of the fact-checking pipeline and publish the NLI datasets, as well as our annotation platform and other experimental data.
Boosting Tool Use of Large Language Models via Iterative Reinforced Fine-Tuning
Augmenting large language models (LLMs) with external tools is a promising approach to enhance their capabilities. Effectively leveraging this potential for complex tasks hinges crucially on improving their ability to use tools. Synthesizing tool use data by simulating the real world is an effective approach. Nevertheless, our investigation reveals that training gains significantly decay as the scale of these data increases. The primary factor is the model's poor performance (a.k.a deficiency) in complex scenarios, which hinders learning from data using SFT. Driven by this objective, we propose an iterative reinforced fine-tuning strategy to continually guide the model to alleviate it. Specifically, we first identify deficiency-related data based on feedback from the policy model, then perform a Monte Carlo Tree Search to collect fine-grained preference pairs to pinpoint deficiencies. Subsequently, we update the policy model using preference optimization to align with ground truth and misalign with deficiencies. This process can be iterated. Moreover, before the iteration, we propose an easy-to-hard warm-up SFT strategy to facilitate learning from challenging data. The experiments demonstrate our models go beyond the same parametric models, outperforming many larger open-source and closed-source models. Additionally, it has achieved notable training gains in complex tool use scenarios.
PosterForest: Hierarchical Multi-Agent Collaboration for Scientific Poster Generation
We present a novel training-free framework, PosterForest, for automated scientific poster generation. Unlike prior approaches, which largely neglect the hierarchical structure of scientific documents and the semantic integration of textual and visual elements, our method addresses both challenges directly. We introduce the Poster Tree, a hierarchical intermediate representation that jointly encodes document structure and visual-textual relationships at multiple levels. Our framework employs a multi-agent collaboration strategy, where agents specializing in content summarization and layout planning iteratively coordinate and provide mutual feedback. This approach enables the joint optimization of logical consistency, content fidelity, and visual coherence. Extensive experiments on multiple academic domains show that our method outperforms existing baselines in both qualitative and quantitative evaluations. The resulting posters achieve quality closest to expert-designed ground truth and deliver superior information preservation, structural clarity, and user preference.
Q-Probe: A Lightweight Approach to Reward Maximization for Language Models
We present an approach called Q-probing to adapt a pre-trained language model to maximize a task-specific reward function. At a high level, Q-probing sits between heavier approaches such as finetuning and lighter approaches such as few shot prompting, but can also be combined with either. The idea is to learn a simple linear function on a model's embedding space that can be used to reweight candidate completions. We theoretically show that this sampling procedure is equivalent to a KL-constrained maximization of the Q-probe as the number of samples increases. To train the Q-probes we consider either reward modeling or a class of novel direct policy learning objectives based on importance weighted policy gradients. With this technique, we see gains in domains with ground-truth rewards (code generation) as well as implicit rewards defined by preference data, even outperforming finetuning in data-limited regimes. Moreover, a Q-probe can be trained on top of an API since it only assumes access to sampling and embeddings. Code: https://github.com/likenneth/q_probe .
Using Human Feedback to Fine-tune Diffusion Models without Any Reward Model
Using reinforcement learning with human feedback (RLHF) has shown significant promise in fine-tuning diffusion models. Previous methods start by training a reward model that aligns with human preferences, then leverage RL techniques to fine-tune the underlying models. However, crafting an efficient reward model demands extensive datasets, optimal architecture, and manual hyperparameter tuning, making the process both time and cost-intensive. The direct preference optimization (DPO) method, effective in fine-tuning large language models, eliminates the necessity for a reward model. However, the extensive GPU memory requirement of the diffusion model's denoising process hinders the direct application of the DPO method. To address this issue, we introduce the Direct Preference for Denoising Diffusion Policy Optimization (D3PO) method to directly fine-tune diffusion models. The theoretical analysis demonstrates that although D3PO omits training a reward model, it effectively functions as the optimal reward model trained using human feedback data to guide the learning process. This approach requires no training of a reward model, proving to be more direct, cost-effective, and minimizing computational overhead. In experiments, our method uses the relative scale of objectives as a proxy for human preference, delivering comparable results to methods using ground-truth rewards. Moreover, D3PO demonstrates the ability to reduce image distortion rates and generate safer images, overcoming challenges lacking robust reward models.
PainDiffusion: Learning to Express Pain
Accurate pain expression synthesis is essential for improving clinical training and human-robot interaction. Current Robotic Patient Simulators (RPSs) lack realistic pain facial expressions, limiting their effectiveness in medical training. In this work, we introduce PainDiffusion, a generative model that synthesizes naturalistic facial pain expressions. Unlike traditional heuristic or autoregressive methods, PainDiffusion operates in a continuous latent space, ensuring smoother and more natural facial motion while supporting indefinite-length generation via diffusion forcing. Our approach incorporates intrinsic characteristics such as pain expressiveness and emotion, allowing for personalized and controllable pain expression synthesis. We train and evaluate our model using the BioVid HeatPain Database. Additionally, we integrate PainDiffusion into a robotic system to assess its applicability in real-time rehabilitation exercises. Qualitative studies with clinicians reveal that PainDiffusion produces realistic pain expressions, with a 31.2% (std 4.8%) preference rate against ground-truth recordings. Our results suggest that PainDiffusion can serve as a viable alternative to real patients in clinical training and simulation, bridging the gap between synthetic and naturalistic pain expression. Code and videos are available at: https://damtien444.github.io/paindf/
Gen3DEval: Using vLLMs for Automatic Evaluation of Generated 3D Objects
Rapid advancements in text-to-3D generation require robust and scalable evaluation metrics that align closely with human judgment, a need unmet by current metrics such as PSNR and CLIP, which require ground-truth data or focus only on prompt fidelity. To address this, we introduce Gen3DEval, a novel evaluation framework that leverages vision large language models (vLLMs) specifically fine-tuned for 3D object quality assessment. Gen3DEval evaluates text fidelity, appearance, and surface quality by analyzing 3D surface normals, without requiring ground-truth comparisons, bridging the gap between automated metrics and user preferences. Compared to state-of-the-art task-agnostic models, Gen3DEval demonstrates superior performance in user-aligned evaluations, placing it as a comprehensive and accessible benchmark for future research on text-to-3D generation. The project page can be found here: https://shalini-maiti.github.io/gen3deval.github.io/{https://shalini-maiti.github.io/gen3deval.github.io/}.
SAModified: A Foundation Model-Based Zero-Shot Approach for Refining Noisy Land-Use Land-Cover Maps
Land-use and land cover (LULC) analysis is critical in remote sensing, with wide-ranging applications across diverse fields such as agriculture, utilities, and urban planning. However, automating LULC map generation using machine learning is rendered challenging due to noisy labels. Typically, the ground truths (e.g. ESRI LULC, MapBioMass) have noisy labels that hamper the model's ability to learn to accurately classify the pixels. Further, these erroneous labels can significantly distort the performance metrics of a model, leading to misleading evaluations. Traditionally, the ambiguous labels are rectified using unsupervised algorithms. These algorithms struggle not only with scalability but also with generalization across different geographies. To overcome these challenges, we propose a zero-shot approach using the foundation model, Segment Anything Model (SAM), to automatically delineate different land parcels/regions and leverage them to relabel the unsure pixels by using the local label statistics within each detected region. We achieve a significant reduction in label noise and an improvement in the performance of the downstream segmentation model by approx 5% when trained with denoised labels.
Phrase-grounded Fact-checking for Automatically Generated Chest X-ray Reports
With the emergence of large-scale vision language models (VLM), it is now possible to produce realistic-looking radiology reports for chest X-ray images. However, their clinical translation has been hampered by the factual errors and hallucinations in the produced descriptions during inference. In this paper, we present a novel phrase-grounded fact-checking model (FC model) that detects errors in findings and their indicated locations in automatically generated chest radiology reports. Specifically, we simulate the errors in reports through a large synthetic dataset derived by perturbing findings and their locations in ground truth reports to form real and fake findings-location pairs with images. A new multi-label cross-modal contrastive regression network is then trained on this dataset. We present results demonstrating the robustness of our method in terms of accuracy of finding veracity prediction and localization on multiple X-ray datasets. We also show its effectiveness for error detection in reports of SOTA report generators on multiple datasets achieving a concordance correlation coefficient of 0.997 with ground truth-based verification, thus pointing to its utility during clinical inference in radiology workflows.
Do Language Models Know When They're Hallucinating References?
State-of-the-art language models (LMs) are notoriously susceptible to generating hallucinated information. Such inaccurate outputs not only undermine the reliability of these models but also limit their use and raise serious concerns about misinformation and propaganda. In this work, we focus on hallucinated book and article references and present them as the "model organism" of language model hallucination research, due to their frequent and easy-to-discern nature. We posit that if a language model cites a particular reference in its output, then it should ideally possess sufficient information about its authors and content, among other relevant details. Using this basic insight, we illustrate that one can identify hallucinated references without ever consulting any external resources, by asking a set of direct or indirect queries to the language model about the references. These queries can be considered as "consistency checks." Our findings highlight that while LMs, including GPT-4, often produce inconsistent author lists for hallucinated references, they also often accurately recall the authors of real references. In this sense, the LM can be said to "know" when it is hallucinating references. Furthermore, these findings show how hallucinated references can be dissected to shed light on their nature. Replication code and results can be found at https://github.com/microsoft/hallucinated-references.
BaRDa: A Belief and Reasoning Dataset that Separates Factual Accuracy and Reasoning Ability
While there are numerous benchmarks comparing the performance of modern language models (LMs), end-task evaluations often conflate notions of *factual accuracy* ("truth") and *reasoning ability* ("rationality", or "honesty" in the sense of correctly reporting implications of beliefs). Our goal is a dataset that clearly distinguishes these two notions. Our approach is to leverage and extend a collection of human-annotated *entailment trees*, engineered to express both good and bad chains of reasoning, and using a mixture of true and false facts, in particular including counterfactual examples, to avoid belief bias (also known as the "content effect"). The resulting dataset, called BaRDa, contains 3000 entailments (1787 valid, 1213 invalid), using 6681 true and 2319 false statements. Testing on four GPT-series models, GPT3(curie)/GPT3(davinici)/3.5/4, we find factual accuracy (truth) scores of 74.1/80.6/82.6/87.1 and reasoning accuracy scores of 63.1/78.0/71.8/79.2. This shows the clear progression of models towards improved factual accuracy and entailment reasoning, and the dataset provides a new benchmark that more cleanly separates and quantifies these two notions.
NELA-GT-2018: A Large Multi-Labelled News Dataset for The Study of Misinformation in News Articles
In this paper, we present a dataset of 713k articles collected between 02/2018-11/2018. These articles are collected directly from 194 news and media outlets including mainstream, hyper-partisan, and conspiracy sources. We incorporate ground truth ratings of the sources from 8 different assessment sites covering multiple dimensions of veracity, including reliability, bias, transparency, adherence to journalistic standards, and consumer trust. The NELA-GT-2018 dataset can be found at https://doi.org/10.7910/DVN/ULHLCB.
Learning Fine-Grained Grounded Citations for Attributed Large Language Models
Despite the impressive performance on information-seeking tasks, large language models (LLMs) still struggle with hallucinations. Attributed LLMs, which augment generated text with in-line citations, have shown potential in mitigating hallucinations and improving verifiability. However, current approaches suffer from suboptimal citation quality due to their reliance on in-context learning. Furthermore, the practice of citing only coarse document identifiers makes it challenging for users to perform fine-grained verification. In this work, we introduce FRONT, a training framework designed to teach LLMs to generate Fine-Grained Grounded Citations. By grounding model outputs in fine-grained supporting quotes, these quotes guide the generation of grounded and consistent responses, not only improving citation quality but also facilitating fine-grained verification. Experiments on the ALCE benchmark demonstrate the efficacy of FRONT in generating superior grounded responses and highly supportive citations. With LLaMA-2-7B, the framework significantly outperforms all the baselines, achieving an average of 14.21% improvement in citation quality across all datasets, even surpassing ChatGPT.
The FACTS Grounding Leaderboard: Benchmarking LLMs' Ability to Ground Responses to Long-Form Input
We introduce FACTS Grounding, an online leaderboard and associated benchmark that evaluates language models' ability to generate text that is factually accurate with respect to given context in the user prompt. In our benchmark, each prompt includes a user request and a full document, with a maximum length of 32k tokens, requiring long-form responses. The long-form responses are required to be fully grounded in the provided context document while fulfilling the user request. Models are evaluated using automated judge models in two phases: (1) responses are disqualified if they do not fulfill the user request; (2) they are judged as accurate if the response is fully grounded in the provided document. The automated judge models were comprehensively evaluated against a held-out test-set to pick the best prompt template, and the final factuality score is an aggregate of multiple judge models to mitigate evaluation bias. The FACTS Grounding leaderboard will be actively maintained over time, and contains both public and private splits to allow for external participation while guarding the integrity of the leaderboard. It can be found at https://www.kaggle.com/facts-leaderboard.
GroundCap: A Visually Grounded Image Captioning Dataset
Current image captioning systems lack the ability to link descriptive text to specific visual elements, making their outputs difficult to verify. While recent approaches offer some grounding capabilities, they cannot track object identities across multiple references or ground both actions and objects simultaneously. We propose a novel ID-based grounding system that enables consistent object reference tracking and action-object linking, and present GroundCap, a dataset containing 52,016 images from 77 movies, with 344 human-annotated and 52,016 automatically generated captions. Each caption is grounded on detected objects (132 classes) and actions (51 classes) using a tag system that maintains object identity while linking actions to the corresponding objects. Our approach features persistent object IDs for reference tracking, explicit action-object linking, and segmentation of background elements through K-means clustering. We propose gMETEOR, a metric combining caption quality with grounding accuracy, and establish baseline performance by fine-tuning Pixtral-12B. Human evaluation demonstrates our approach's effectiveness in producing verifiable descriptions with coherent object references.
Grounding Computer Use Agents on Human Demonstrations
Building reliable computer-use agents requires grounding: accurately connecting natural language instructions to the correct on-screen elements. While large datasets exist for web and mobile interactions, high-quality resources for desktop environments are limited. To address this gap, we introduce GroundCUA, a large-scale desktop grounding dataset built from expert human demonstrations. It covers 87 applications across 12 categories and includes 56K screenshots, with every on-screen element carefully annotated for a total of over 3.56M human-verified annotations. From these demonstrations, we generate diverse instructions that capture a wide range of real-world tasks, providing high-quality data for model training. Using GroundCUA, we develop the GroundNext family of models that map instructions to their target UI elements. At both 3B and 7B scales, GroundNext achieves state-of-the-art results across five benchmarks using supervised fine-tuning, while requiring less than one-tenth the training data of prior work. Reinforcement learning post-training further improves performance, and when evaluated in an agentic setting on the OSWorld benchmark using o3 as planner, GroundNext attains comparable or superior results to models trained with substantially more data,. These results demonstrate the critical role of high-quality, expert-driven datasets in advancing general-purpose computer-use agents.
MiniCheck: Efficient Fact-Checking of LLMs on Grounding Documents
Recognizing if LLM output can be grounded in evidence is central to many tasks in NLP: retrieval-augmented generation, summarization, document-grounded dialogue, and more. Current approaches to this kind of "fact-checking" are based on verifying each piece of a model generation against potential evidence using an LLM. However, this process can be very computationally expensive, requiring many calls to LLMs to check a single response. In this work, we show how to build small models that have GPT-4-level performance but for 400x lower cost. We do this by constructing synthetic training data with GPT-4, which involves creating realistic yet challenging instances of factual errors via a structured generation procedure. Training on this data teaches models to check each fact in the claim and recognize synthesis of information across sentences. For evaluation, we unify pre-existing datasets into a benchmark LLM-AggreFact, collected from recent work on fact-checking and grounding LLM generations. Our best system MiniCheck-FT5 (770M parameters) outperforms all systems of comparable size and reaches GPT-4 accuracy. We release LLM-AggreFact, code for data synthesis, and models.
Paladin-mini: A Compact and Efficient Grounding Model Excelling in Real-World Scenarios
This paper introduces two significant contributions to address the issue of grounding claims in a given context. Grounding means that given a context (document) and a claim, there's at least one supportive evidence for the claim in the document. We will introduce Paladin-mini, a compact (3.8B parameters) open-source classifier model (used for labeling data as grounded or ungrounded) engineered for robust performance in real-world scenarios, and the grounding-benchmark, a new evaluation dataset designed to assess performance on critical reasoning tasks. We'll also demonstrate the results of Paladin-mini with benchmarks against the current State-of-the-art and share clear and reproducible results.
CAAD: Context-Aware Adaptive Decoding for Truthful Text Generation
Ensuring truthfulness in large language models remains a critical challenge for reliable text generation. While supervised fine-tuning and reinforcement learning with human feedback have shown promise, they require substantial amount of annotated data and computational resources, limiting scalability. In contrast, decoding-time interventions offer lightweight alternatives without model retraining. However, existing decoding strategies often face issues like prompt sensitivity, limited generalization, or dependence on internal model states. We propose a context-aware adaptive decoding method that leverages a compact reference grounding space, built from as few as 10 annotated examples and comprising pairs of context embeddings and next token logits from truthful responses, to enable retrieval-based logit shaping during inference. At each decoding step, our method retrieves top-N semantically similar contexts and aggregates their associated next token logits to modify the LLM's logits. Across three open-ended question-answering benchmarks, our approach achieves a 2.8 percent average improvement on TruthfulQA and further outperforms existing baselines on both Biographies and WikiQA. Experimental results also demonstrate cross-task generalization, with TruthfulQA-derived grounding enhancing biography generation. Our model-agnostic, scalable, and efficient method requires only a single generation pass, highlighting the potential of context-aware decoding for factual reliability in LLMs.
See, Say, and Segment: Teaching LMMs to Overcome False Premises
Current open-source Large Multimodal Models (LMMs) excel at tasks such as open-vocabulary language grounding and segmentation but can suffer under false premises when queries imply the existence of something that is not actually present in the image. We observe that existing methods that fine-tune an LMM to segment images significantly degrade their ability to reliably determine ("see") if an object is present and to interact naturally with humans ("say"), a form of catastrophic forgetting. In this work, we propose a cascading and joint training approach for LMMs to solve this task, avoiding catastrophic forgetting of previous skills. Our resulting model can "see" by detecting whether objects are present in an image, "say" by telling the user if they are not, proposing alternative queries or correcting semantic errors in the query, and finally "segment" by outputting the mask of the desired objects if they exist. Additionally, we introduce a novel False Premise Correction benchmark dataset, an extension of existing RefCOCO(+/g) referring segmentation datasets (which we call FP-RefCOCO(+/g)). The results show that our method not only detects false premises up to 55% better than existing approaches, but under false premise conditions produces relative cIOU improvements of more than 31% over baselines, and produces natural language feedback judged helpful up to 67% of the time.
Ground-R1: Incentivizing Grounded Visual Reasoning via Reinforcement Learning
Large Vision-Language Models (LVLMs) have demonstrated impressive general capabilities across a wide range of multi-modal tasks. However, the reasoning processes of LVLMs often suffer from unreliable outputs and limited interpretability. To address this, grounded visual reasoning has emerged as a promising paradigm that enforces responses anchored on salient visual evidence regions. However, existing approaches typically rely on costly supervision such as bounding box annotations, chain-of-thought rationale or external tool calls, limiting their scalability. In this work, we propose Ground-R1, a reinforcement learning framework that enables grounded visual reasoning without requiring explicit evidence or rationale annotations. Ground-R1 consists of a grounding phase that generates evidence region rollouts based on format constraints, and an answering phase that produces responses guided by both answer correctness and format adherence rewards. Extensive experiments across multiple visual reasoning benchmarks manifest that Ground-R1 achieves superior performance and exhibits emergent cognitive behaviors such as uncertainty awareness, spatial perception, and iterative refinement, offering a scalable and interpretable alternative to existing approaches.
Teaching language models to support answers with verified quotes
Recent large language models often answer factual questions correctly. But users can't trust any given claim a model makes without fact-checking, because language models can hallucinate convincing nonsense. In this work we use reinforcement learning from human preferences (RLHP) to train "open-book" QA models that generate answers whilst also citing specific evidence for their claims, which aids in the appraisal of correctness. Supporting evidence is drawn from multiple documents found via a search engine, or from a single user-provided document. Our 280 billion parameter model, GopherCite, is able to produce answers with high quality supporting evidence and abstain from answering when unsure. We measure the performance of GopherCite by conducting human evaluation of answers to questions in a subset of the NaturalQuestions and ELI5 datasets. The model's response is found to be high-quality 80\% of the time on this Natural Questions subset, and 67\% of the time on the ELI5 subset. Abstaining from the third of questions for which it is most unsure improves performance to 90\% and 80\% respectively, approaching human baselines. However, analysis on the adversarial TruthfulQA dataset shows why citation is only one part of an overall strategy for safety and trustworthiness: not all claims supported by evidence are true.
Toward Reliable Biomedical Hypothesis Generation: Evaluating Truthfulness and Hallucination in Large Language Models
Large language models (LLMs) have shown significant potential in scientific disciplines such as biomedicine, particularly in hypothesis generation, where they can analyze vast literature, identify patterns, and suggest research directions. However, a key challenge lies in evaluating the truthfulness of generated hypotheses, as verifying their accuracy often requires substantial time and resources. Additionally, the hallucination problem in LLMs can lead to the generation of hypotheses that appear plausible but are ultimately incorrect, undermining their reliability. To facilitate the systematic study of these challenges, we introduce TruthHypo, a benchmark for assessing the capabilities of LLMs in generating truthful biomedical hypotheses, and KnowHD, a knowledge-based hallucination detector to evaluate how well hypotheses are grounded in existing knowledge. Our results show that LLMs struggle to generate truthful hypotheses. By analyzing hallucinations in reasoning steps, we demonstrate that the groundedness scores provided by KnowHD serve as an effective metric for filtering truthful hypotheses from the diverse outputs of LLMs. Human evaluations further validate the utility of KnowHD in identifying truthful hypotheses and accelerating scientific discovery. Our data and source code are available at https://github.com/Teddy-XiongGZ/TruthHypo.
GaRAGe: A Benchmark with Grounding Annotations for RAG Evaluation
We present GaRAGe, a large RAG benchmark with human-curated long-form answers and annotations of each grounding passage, allowing a fine-grained evaluation of whether LLMs can identify relevant grounding when generating RAG answers. Our benchmark contains 2366 questions of diverse complexity, dynamism, and topics, and includes over 35K annotated passages retrieved from both private document sets and the Web, to reflect real-world RAG use cases. This makes it an ideal test bed to evaluate an LLM's ability to identify only the relevant information necessary to compose a response, or provide a deflective response when there is insufficient information. Evaluations of multiple state-of-the-art LLMs on GaRAGe show that the models tend to over-summarise rather than (a) ground their answers strictly on the annotated relevant passages (reaching at most a Relevance-Aware Factuality Score of 60%), or (b) deflect when no relevant grounding is available (reaching at most 31% true positive rate in deflections). The F1 in attribution to relevant sources is at most 58.9%, and we show that performance is particularly reduced when answering time-sensitive questions and when having to draw knowledge from sparser private grounding sources.
G^2: Enhance Knowledge Grounded Dialogue via Ground Graph
Knowledge grounded dialogue system is designed to generate responses that convey information from given knowledge documents. However, it's a challenge for the current Seq2Seq model to acquire knowledge from complex documents and integrate it to perform correct responses without the aid of an explicit semantic structure. To address these issues, we present a novel graph structure, Ground Graph (G^2), which models the semantic structure of both dialogue contexts and knowledge documents to facilitate knowledge selection and integration for the task. Besides, a Ground Graph Aware Transformer (G^2AT) is proposed to enhance knowledge grounded response generation. Empirical results show that our proposed model outperforms previous state-of-the-art methods with more than 10\% and 20\% gains on response generation and factual consistency. Furthermore, our structure-aware approach shows excellent generalization ability in resource-limited situations.
Don't Let It Hallucinate: Premise Verification via Retrieval-Augmented Logical Reasoning
Large language models (LLMs) have shown substantial capacity for generating fluent, contextually appropriate responses. However, they can produce hallucinated outputs, especially when a user query includes one or more false premises-claims that contradict established facts. Such premises can mislead LLMs into offering fabricated or misleading details. Existing approaches include pretraining, fine-tuning, and inference-time techniques that often rely on access to logits or address hallucinations after they occur. These methods tend to be computationally expensive, require extensive training data, or lack proactive mechanisms to prevent hallucination before generation, limiting their efficiency in real-time applications. We propose a retrieval-based framework that identifies and addresses false premises before generation. Our method first transforms a user's query into a logical representation, then applies retrieval-augmented generation (RAG) to assess the validity of each premise using factual sources. Finally, we incorporate the verification results into the LLM's prompt to maintain factual consistency in the final output. Experiments show that this approach effectively reduces hallucinations, improves factual accuracy, and does not require access to model logits or large-scale fine-tuning.
ReALM: Reference Resolution As Language Modeling
Reference resolution is an important problem, one that is essential to understand and successfully handle context of different kinds. This context includes both previous turns and context that pertains to non-conversational entities, such as entities on the user's screen or those running in the background. While LLMs have been shown to be extremely powerful for a variety of tasks, their use in reference resolution, particularly for non-conversational entities, remains underutilized. This paper demonstrates how LLMs can be used to create an extremely effective system to resolve references of various types, by showing how reference resolution can be converted into a language modeling problem, despite involving forms of entities like those on screen that are not traditionally conducive to being reduced to a text-only modality. We demonstrate large improvements over an existing system with similar functionality across different types of references, with our smallest model obtaining absolute gains of over 5% for on-screen references. We also benchmark against GPT-3.5 and GPT-4, with our smallest model achieving performance comparable to that of GPT-4, and our larger models substantially outperforming it.
FaithCAMERA: Construction of a Faithful Dataset for Ad Text Generation
In ad text generation (ATG), desirable ad text is both faithful and informative. That is, it should be faithful to the input document, while at the same time containing important information that appeals to potential customers. The existing evaluation data, CAMERA (arXiv:2309.12030), is suitable for evaluating informativeness, as it consists of reference ad texts created by ad creators. However, these references often include information unfaithful to the input, which is a notable obstacle in promoting ATG research. In this study, we collaborate with in-house ad creators to refine the CAMERA references and develop an alternative ATG evaluation dataset called FaithCAMERA, in which the faithfulness of references is guaranteed. Using FaithCAMERA, we can evaluate how well existing methods for improving faithfulness can generate informative ad text while maintaining faithfulness. Our experiments show that removing training data that contains unfaithful entities improves the faithfulness and informativeness at the entity level, but decreases both at the sentence level. This result suggests that for future ATG research, it is essential not only to scale the training data but also to ensure their faithfulness. Our dataset will be publicly available.
On Synthesizing Data for Context Attribution in Question Answering
Question Answering (QA) accounts for a significant portion of LLM usage "in the wild". However, LLMs sometimes produce false or misleading responses, also known as "hallucinations". Therefore, grounding the generated answers in contextually provided information -- i.e., providing evidence for the generated text -- is paramount for LLMs' trustworthiness. Providing this information is the task of context attribution. In this paper, we systematically study LLM-based approaches for this task, namely we investigate (i) zero-shot inference, (ii) LLM ensembling, and (iii) fine-tuning of small LMs on synthetic data generated by larger LLMs. Our key contribution is SynQA: a novel generative strategy for synthesizing context attribution data. Given selected context sentences, an LLM generates QA pairs that are supported by these sentences. This leverages LLMs' natural strengths in text generation while ensuring clear attribution paths in the synthetic training data. We show that the attribution data synthesized via SynQA is highly effective for fine-tuning small LMs for context attribution in different QA tasks and domains. Finally, with a user study, we validate the usefulness of small LMs (fine-tuned on synthetic data from SynQA) in context attribution for QA.
TransRef: Multi-Scale Reference Embedding Transformer for Reference-Guided Image Inpainting
Image inpainting for completing complicated semantic environments and diverse hole patterns of corrupted images is challenging even for state-of-the-art learning-based inpainting methods trained on large-scale data. A reference image capturing the same scene of a corrupted image offers informative guidance for completing the corrupted image as it shares similar texture and structure priors to that of the holes of the corrupted image. In this work, we propose a transformer-based encoder-decoder network, named TransRef, for reference-guided image inpainting. Specifically, the guidance is conducted progressively through a reference embedding procedure, in which the referencing features are subsequently aligned and fused with the features of the corrupted image. For precise utilization of the reference features for guidance, a reference-patch alignment (Ref-PA) module is proposed to align the patch features of the reference and corrupted images and harmonize their style differences, while a reference-patch transformer (Ref-PT) module is proposed to refine the embedded reference feature. Moreover, to facilitate the research of reference-guided image restoration tasks, we construct a publicly accessible benchmark dataset containing 50K pairs of input and reference images. Both quantitative and qualitative evaluations demonstrate the efficacy of the reference information and the proposed method over the state-of-the-art methods in completing complex holes. Code and dataset can be accessed at https://github.com/Cameltr/TransRef.
Evaluation of HTR models without Ground Truth Material
The evaluation of Handwritten Text Recognition (HTR) models during their development is straightforward: because HTR is a supervised problem, the usual data split into training, validation, and test data sets allows the evaluation of models in terms of accuracy or error rates. However, the evaluation process becomes tricky as soon as we switch from development to application. A compilation of a new (and forcibly smaller) ground truth (GT) from a sample of the data that we want to apply the model on and the subsequent evaluation of models thereon only provides hints about the quality of the recognised text, as do confidence scores (if available) the models return. Moreover, if we have several models at hand, we face a model selection problem since we want to obtain the best possible result during the application phase. This calls for GT-free metrics to select the best model, which is why we (re-)introduce and compare different metrics, from simple, lexicon-based to more elaborate ones using standard language models and masked language models (MLM). We show that MLM-based evaluation can compete with lexicon-based methods, with the advantage that large and multilingual transformers are readily available, thus making compiling lexical resources for other metrics superfluous.
Verifying the Verifiers: Unveiling Pitfalls and Potentials in Fact Verifiers
Fact verification is essential for ensuring the reliability of LLM applications. In this study, we evaluate 12 pre-trained LLMs and one specialized fact-verifier, including frontier LLMs and open-weight reasoning LLMs, using a collection of examples from 14 fact-checking benchmarks. We share three findings intended to guide future development of more robust fact verifiers. First, we highlight the importance of addressing annotation errors and ambiguity in datasets, demonstrating that approximately 16\% of ambiguous or incorrectly labeled data substantially influences model rankings. Neglecting this issue may result in misleading conclusions during comparative evaluations, and we suggest using a systematic pipeline utilizing LLM-as-a-judge to help identify these issues at scale. Second, we discover that frontier LLMs with few-shot in-context examples, often overlooked in previous works, achieve top-tier performance. We therefore recommend future studies include comparisons with these simple yet highly effective baselines. Lastly, despite their effectiveness, frontier LLMs incur substantial costs, motivating the development of small, fine-tuned fact verifiers. We show that these small models still have room for improvement, particularly on instances that require complex reasoning. Encouragingly, we demonstrate that augmenting training with synthetic multi-hop reasoning data significantly enhances their capabilities in such instances. We release our code, model, and dataset at https://github.com/just1nseo/verifying-the-verifiers
TheMCPCompany: Creating General-purpose Agents with Task-specific Tools
Since the introduction of the Model Context Protocol (MCP), the number of available tools for Large Language Models (LLMs) has increased significantly. These task-specific tool sets offer an alternative to general-purpose tools such as web browsers, while being easier to develop and maintain than GUIs. However, current general-purpose agents predominantly rely on web browsers for interacting with the environment. Here, we introduce TheMCPCompany, a benchmark for evaluating tool-calling agents on tasks that involve interacting with various real-world services. We use the REST APIs of these services to create MCP servers, which include over 18,000 tools. We also provide manually annotated ground-truth tools for each task. In our experiments, we use the ground truth tools to show the potential of tool-calling agents for both improving performance and reducing costs assuming perfect tool retrieval. Next, we explore agent performance using tool retrieval to study the real-world practicality of tool-based agents. While all models with tool retrieval perform similarly or better than browser-based agents, smaller models cannot take full advantage of the available tools through retrieval. On the other hand, GPT-5's performance with tool retrieval is very close to its performance with ground-truth tools. Overall, our work shows that the most advanced reasoning models are effective at discovering tools in simpler environments, but seriously struggle with navigating complex enterprise environments. TheMCPCompany reveals that navigating tens of thousands of tools and combining them in non-trivial ways to solve complex problems is still a challenging task for current models and requires both better reasoning and better retrieval models.
Multi-Stage Verification-Centric Framework for Mitigating Hallucination in Multi-Modal RAG
This paper presents the technical solution developed by team CRUISE for the KDD Cup 2025 Meta Comprehensive RAG Benchmark for Multi-modal, Multi-turn (CRAG-MM) challenge. The challenge aims to address a critical limitation of modern Vision Language Models (VLMs): their propensity to hallucinate, especially when faced with egocentric imagery, long-tail entities, and complex, multi-hop questions. This issue is particularly problematic in real-world applications where users pose fact-seeking queries that demand high factual accuracy across diverse modalities. To tackle this, we propose a robust, multi-stage framework that prioritizes factual accuracy and truthfulness over completeness. Our solution integrates a lightweight query router for efficiency, a query-aware retrieval and summarization pipeline, a dual-pathways generation and a post-hoc verification. This conservative strategy is designed to minimize hallucinations, which incur a severe penalty in the competition's scoring metric. Our approach achieved 3rd place in Task 1, demonstrating the effectiveness of prioritizing answer reliability in complex multi-modal RAG systems. Our implementation is available at https://github.com/Breezelled/KDD-Cup-2025-Meta-CRAG-MM .
Uncovering the Full Potential of Visual Grounding Methods in VQA
Visual Grounding (VG) methods in Visual Question Answering (VQA) attempt to improve VQA performance by strengthening a model's reliance on question-relevant visual information. The presence of such relevant information in the visual input is typically assumed in training and testing. This assumption, however, is inherently flawed when dealing with imperfect image representations common in large-scale VQA, where the information carried by visual features frequently deviates from expected ground-truth contents. As a result, training and testing of VG-methods is performed with largely inaccurate data, which obstructs proper assessment of their potential benefits. In this study, we demonstrate that current evaluation schemes for VG-methods are problematic due to the flawed assumption of availability of relevant visual information. Our experiments show that these methods can be much more effective when evaluation conditions are corrected. Code is provided on GitHub.
Ground-A-Video: Zero-shot Grounded Video Editing using Text-to-image Diffusion Models
Recent endeavors in video editing have showcased promising results in single-attribute editing or style transfer tasks, either by training text-to-video (T2V) models on text-video data or adopting training-free methods. However, when confronted with the complexities of multi-attribute editing scenarios, they exhibit shortcomings such as omitting or overlooking intended attribute changes, modifying the wrong elements of the input video, and failing to preserve regions of the input video that should remain intact. To address this, here we present a novel grounding-guided video-to-video translation framework called Ground-A-Video for multi-attribute video editing. Ground-A-Video attains temporally consistent multi-attribute editing of input videos in a training-free manner without aforementioned shortcomings. Central to our method is the introduction of Cross-Frame Gated Attention which incorporates groundings information into the latent representations in a temporally consistent fashion, along with Modulated Cross-Attention and optical flow guided inverted latents smoothing. Extensive experiments and applications demonstrate that Ground-A-Video's zero-shot capacity outperforms other baseline methods in terms of edit-accuracy and frame consistency. Further results and codes are provided at our project page (http://ground-a-video.github.io).
No Labels, No Problem: Training Visual Reasoners with Multimodal Verifiers
Visual reasoning is challenging, requiring both precise object grounding and understanding complex spatial relationships. Existing methods fall into two camps: language-only chain-of-thought approaches, which demand large-scale (image, query, answer) supervision, and program-synthesis approaches which use pre-trained models and avoid training, but suffer from flawed logic and erroneous grounding. We propose an annotation-free training framework that improves both reasoning and grounding. Our framework uses AI-powered verifiers: an LLM verifier refines LLM reasoning via reinforcement learning, while a VLM verifier strengthens visual grounding through automated hard-negative mining, eliminating the need for ground truth labels. This design combines the strengths of modern AI systems: advanced language-only reasoning models for decomposing spatial queries into simpler subtasks, and strong vision specialist models improved via performant VLM critics. We evaluate our approach across diverse spatial reasoning tasks, and show that our method improves visual reasoning and surpasses open-source and proprietary models, while with our improved visual grounding model we further outperform recent text-only visual reasoning methods. Project webpage: https://glab-caltech.github.io/valor/
Connecting the Dots: Training-Free Visual Grounding via Agentic Reasoning
Visual grounding, the task of linking textual queries to specific regions within images, plays a pivotal role in vision-language integration. Existing methods typically rely on extensive task-specific annotations and fine-tuning, limiting their ability to generalize effectively to novel or out-of-distribution scenarios. To address these limitations, we introduce GroundingAgent, a novel agentic visual grounding framework that operates without any task-specific fine-tuning. GroundingAgent employs a structured, iterative reasoning mechanism that integrates pretrained open-vocabulary object detectors, multimodal large language models (MLLMs), and large language models (LLMs) to progressively refine candidate regions through joint semantic and spatial analyses. Remarkably, GroundingAgent achieves an average zero-shot grounding accuracy of 65.1 % on widely-used benchmarks (RefCOCO, RefCOCO+, RefCOCOg), entirely without fine-tuning. Furthermore, by substituting MLLM-generated captions with the original query texts, the accuracy at the selection stage alone reaches approximately 90 %, closely matching supervised performance and underscoring the critical role of LLM reasoning capabilities. GroundingAgent also offers strong interpretability, transparently illustrating each reasoning step and providing clear insights into its decision-making process.
AssertBench: A Benchmark for Evaluating Self-Assertion in Large Language Models
Recent benchmarks have probed factual consistency and rhetorical robustness in Large Language Models (LLMs). However, a knowledge gap exists regarding how directional framing of factually true statements influences model agreement, a common scenario for LLM users. AssertBench addresses this by sampling evidence-supported facts from FEVEROUS, a fact verification dataset. For each (evidence-backed) fact, we construct two framing prompts: one where the user claims the statement is factually correct, and another where the user claims it is incorrect. We then record the model's agreement and reasoning. The desired outcome is that the model asserts itself, maintaining consistent truth evaluation across both framings, rather than switching its evaluation to agree with the user. AssertBench isolates framing-induced variability from the model's underlying factual knowledge by stratifying results based on the model's accuracy on the same claims when presented neutrally. In doing so, this benchmark aims to measure an LLM's ability to "stick to its guns" when presented with contradictory user assertions about the same fact. The complete source code is available at https://github.com/achowd32/assert-bench.
The Responsible Foundation Model Development Cheatsheet: A Review of Tools & Resources
Foundation model development attracts a rapidly expanding body of contributors, scientists, and applications. To help shape responsible development practices, we introduce the Foundation Model Development Cheatsheet: a growing collection of 250+ tools and resources spanning text, vision, and speech modalities. We draw on a large body of prior work to survey resources (e.g. software, documentation, frameworks, guides, and practical tools) that support informed data selection, processing, and understanding, precise and limitation-aware artifact documentation, efficient model training, advance awareness of the environmental impact from training, careful model evaluation of capabilities, risks, and claims, as well as responsible model release, licensing and deployment practices. We hope this curated collection of resources helps guide more responsible development. The process of curating this list, enabled us to review the AI development ecosystem, revealing what tools are critically missing, misused, or over-used in existing practices. We find that (i) tools for data sourcing, model evaluation, and monitoring are critically under-serving ethical and real-world needs, (ii) evaluations for model safety, capabilities, and environmental impact all lack reproducibility and transparency, (iii) text and particularly English-centric analyses continue to dominate over multilingual and multi-modal analyses, and (iv) evaluation of systems, rather than just models, is needed so that capabilities and impact are assessed in context.
FAITHSCORE: Evaluating Hallucinations in Large Vision-Language Models
We introduce FAITHSCORE (Faithfulness to Atomic Image Facts Score), a reference-free and fine-grained evaluation metric that measures the faithfulness of the generated free-form answers from large vision-language models (LVLMs). The FAITHSCORE evaluation first identifies sub-sentences containing descriptive statements that need to be verified, then extracts a comprehensive list of atomic facts from these sub-sentences, and finally conducts consistency verification between fine-grained atomic facts and the input image. Meta-evaluation demonstrates that our metric highly correlates with human judgments of faithfulness. We collect two benchmark datasets (i.e. LLaVA-1k and MSCOCO-Cap) for evaluating LVLMs instruction-following hallucinations. We measure hallucinations in state-of-the-art LVLMs with FAITHSCORE on the datasets. Results reveal that current systems are prone to generate hallucinated content unfaithful to the image, which leaves room for future improvements. Further, we find that current LVLMs despite doing well on color and counting, still struggle with long answers, relations, and multiple objects.
Learning Visual Grounding from Generative Vision and Language Model
Visual grounding tasks aim to localize image regions based on natural language references. In this work, we explore whether generative VLMs predominantly trained on image-text data could be leveraged to scale up the text annotation of visual grounding data. We find that grounding knowledge already exists in generative VLM and can be elicited by proper prompting. We thus prompt a VLM to generate object-level descriptions by feeding it object regions from existing object detection datasets. We further propose attribute modeling to explicitly capture the important object attributes, and spatial relation modeling to capture inter-object relationship, both of which are common linguistic pattern in referring expression. Our constructed dataset (500K images, 1M objects, 16M referring expressions) is one of the largest grounding datasets to date, and the first grounding dataset with purely model-generated queries and human-annotated objects. To verify the quality of this data, we conduct zero-shot transfer experiments to the popular RefCOCO benchmarks for both referring expression comprehension (REC) and segmentation (RES) tasks. On both tasks, our model significantly outperform the state-of-the-art approaches without using human annotated visual grounding data. Our results demonstrate the promise of generative VLM to scale up visual grounding in the real world. Code and models will be released.
NELA-GT-2019: A Large Multi-Labelled News Dataset for The Study of Misinformation in News Articles
In this paper, we present an updated version of the NELA-GT-2018 dataset (N{\o}rregaard, Horne, and Adal{\i} 2019), entitled NELA-GT-2019. NELA-GT-2019 contains 1.12M news articles from 260 sources collected between January 1st 2019 and December 31st 2019. Just as with NELA-GT-2018, these sources come from a wide range of mainstream news sources and alternative news sources. Included with the dataset are source-level ground truth labels from 7 different assessment sites covering multiple dimensions of veracity. The NELA-GT-2019 dataset can be found at: https://doi.org/10.7910/DVN/O7FWPO
Can VLMs Recall Factual Associations From Visual References?
Through a controlled study, we identify a systematic deficiency in the multimodal grounding of Vision Language Models (VLMs). While VLMs can recall factual associations when provided a textual reference to an entity; their ability to do so is significantly diminished when the reference is visual instead. Forcing VLMs to rely on image representations of an entity halves their ability to recall factual knowledge, suggesting that VLMs struggle to link their internal knowledge of an entity with its image representation. We show that such linking failures are correlated with the expression of distinct patterns in model internal states, and that probes on these internal states achieve over 92% accuracy at flagging cases where the VLM response is unreliable. These probes can be applied, without retraining, to identify when a VLM will fail to correctly answer a question that requires an understanding of multimodal input. When used to facilitate selective prediction on a visual question answering task, the probes increase coverage by 7.87% (absolute) while also reducing the risk of error by 0.9% (absolute). Addressing the systematic, detectable deficiency is an important avenue in language grounding, and we provide informed recommendations for future directions.
LLaVA-Grounding: Grounded Visual Chat with Large Multimodal Models
With the recent significant advancements in large multi-modal models (LMMs), the importance of their grounding capability in visual chat is increasingly recognized. Despite recent efforts to enable LMMs to support grounding, their capabilities for grounding and chat are usually separate, and their chat performance drops dramatically when asked to ground. The problem is the lack of a dataset for grounded visual chat (GVC). Existing grounding datasets only contain short captions. To address this issue, we have created GVC data that allows for the combination of grounding and chat capabilities. To better evaluate the GVC capabilities, we have introduced a benchmark called Grounding-Bench. Additionally, we have proposed a model design that can support GVC and various types of visual prompts by connecting segmentation models with language models. Experimental results demonstrate that our model outperforms other LMMs on Grounding-Bench. Furthermore, our model achieves competitive performance on classic grounding benchmarks like RefCOCO/+/g and Flickr30K Entities. Our code will be released at https://github.com/UX-Decoder/LLaVA-Grounding .
MapQaTor: A System for Efficient Annotation of Map Query Datasets
Mapping and navigation services like Google Maps, Apple Maps, Openstreet Maps, are essential for accessing various location-based data, yet they often struggle to handle natural language geospatial queries. Recent advancements in Large Language Models (LLMs) show promise in question answering (QA), but creating reliable geospatial QA datasets from map services remains challenging. We introduce MapQaTor, a web application that streamlines the creation of reproducible, traceable map-based QA datasets. With its plug-and-play architecture, MapQaTor enables seamless integration with any maps API, allowing users to gather and visualize data from diverse sources with minimal setup. By caching API responses, the platform ensures consistent ground truth, enhancing the reliability of the data even as real-world information evolves. MapQaTor centralizes data retrieval, annotation, and visualization within a single platform, offering a unique opportunity to evaluate the current state of LLM-based geospatial reasoning while advancing their capabilities for improved geospatial understanding. Evaluation metrics show that, MapQaTor speeds up the annotation process by at least 30 times compared to manual methods, underscoring its potential for developing geospatial resources, such as complex map reasoning datasets. The website is live at: https://mapqator.github.io/ and a demo video is available at: https://youtu.be/7_aV9Wmhs6Q.
FaithEval: Can Your Language Model Stay Faithful to Context, Even If "The Moon is Made of Marshmallows"
Ensuring faithfulness to context in large language models (LLMs) and retrieval-augmented generation (RAG) systems is crucial for reliable deployment in real-world applications, as incorrect or unsupported information can erode user trust. Despite advancements on standard benchmarks, faithfulness hallucination-where models generate responses misaligned with the provided context-remains a significant challenge. In this work, we introduce FaithEval, a novel and comprehensive benchmark tailored to evaluate the faithfulness of LLMs in contextual scenarios across three diverse tasks: unanswerable, inconsistent, and counterfactual contexts. These tasks simulate real-world challenges where retrieval mechanisms may surface incomplete, contradictory, or fabricated information. FaithEval comprises 4.9K high-quality problems in total, validated through a rigorous four-stage context construction and validation framework, employing both LLM-based auto-evaluation and human validation. Our extensive study across a wide range of open-source and proprietary models reveals that even state-of-the-art models often struggle to remain faithful to the given context, and that larger models do not necessarily exhibit improved faithfulness.Project is available at: https://github.com/SalesforceAIResearch/FaithEval.
Pipeline and Dataset Generation for Automated Fact-checking in Almost Any Language
This article presents a pipeline for automated fact-checking leveraging publicly available Language Models and data. The objective is to assess the accuracy of textual claims using evidence from a ground-truth evidence corpus. The pipeline consists of two main modules -- the evidence retrieval and the claim veracity evaluation. Our primary focus is on the ease of deployment in various languages that remain unexplored in the field of automated fact-checking. Unlike most similar pipelines, which work with evidence sentences, our pipeline processes data on a paragraph level, simplifying the overall architecture and data requirements. Given the high cost of annotating language-specific fact-checking training data, our solution builds on the Question Answering for Claim Generation (QACG) method, which we adapt and use to generate the data for all models of the pipeline. Our strategy enables the introduction of new languages through machine translation of only two fixed datasets of moderate size. Subsequently, any number of training samples can be generated based on an evidence corpus in the target language. We provide open access to all data and fine-tuned models for Czech, English, Polish, and Slovak pipelines, as well as to our codebase that may be used to reproduce the results.We comprehensively evaluate the pipelines for all four languages, including human annotations and per-sample difficulty assessment using Pointwise V-information. The presented experiments are based on full Wikipedia snapshots to promote reproducibility. To facilitate implementation and user interaction, we develop the FactSearch application featuring the proposed pipeline and the preliminary feedback on its performance.
Learning to Revise References for Faithful Summarization
In real-world scenarios with naturally occurring datasets, reference summaries are noisy and may contain information that cannot be inferred from the source text. On large news corpora, removing low quality samples has been shown to reduce model hallucinations. Yet, for smaller, and/or noisier corpora, filtering is detrimental to performance. To improve reference quality while retaining all data, we propose a new approach: to selectively re-write unsupported reference sentences to better reflect source data. We automatically generate a synthetic dataset of positive and negative revisions by corrupting supported sentences and learn to revise reference sentences with contrastive learning. The intensity of revisions is treated as a controllable attribute so that, at inference, diverse candidates can be over-generated-then-rescored to balance faithfulness and abstraction. To test our methods, we extract noisy references from publicly available MIMIC-III discharge summaries for the task of hospital-course summarization, and vary the data on which models are trained. According to metrics and human evaluation, models trained on revised clinical references are much more faithful, informative, and fluent than models trained on original or filtered data.
Truth Knows No Language: Evaluating Truthfulness Beyond English
We introduce a professionally translated extension of the TruthfulQA benchmark designed to evaluate truthfulness in Basque, Catalan, Galician, and Spanish. Truthfulness evaluations of large language models (LLMs) have primarily been conducted in English. However, the ability of LLMs to maintain truthfulness across languages remains under-explored. Our study evaluates 12 state-of-the-art open LLMs, comparing base and instruction-tuned models using human evaluation, multiple-choice metrics, and LLM-as-a-Judge scoring. Our findings reveal that, while LLMs perform best in English and worst in Basque (the lowest-resourced language), overall truthfulness discrepancies across languages are smaller than anticipated. Furthermore, we show that LLM-as-a-Judge correlates more closely with human judgments than multiple-choice metrics, and that informativeness plays a critical role in truthfulness assessment. Our results also indicate that machine translation provides a viable approach for extending truthfulness benchmarks to additional languages, offering a scalable alternative to professional translation. Finally, we observe that universal knowledge questions are better handled across languages than context- and time-dependent ones, highlighting the need for truthfulness evaluations that account for cultural and temporal variability. Dataset and code are publicly available under open licenses.
Enhancing Large Language Models' Situated Faithfulness to External Contexts
Large Language Models (LLMs) are often augmented with external information as contexts, but this external information can sometimes be inaccurate or even intentionally misleading. We argue that robust LLMs should demonstrate situated faithfulness, dynamically calibrating their trust in external information based on their confidence in the internal knowledge and the external context. To benchmark this capability, we evaluate LLMs across several QA datasets, including a newly created dataset called RedditQA featuring in-the-wild incorrect contexts sourced from Reddit posts. We show that when provided with both correct and incorrect contexts, both open-source and proprietary models tend to overly rely on external information, regardless of its factual accuracy. To enhance situated faithfulness, we propose two approaches: Self-Guided Confidence Reasoning (SCR) and Rule-Based Confidence Reasoning (RCR). SCR enables models to self-access the confidence of external information relative to their own internal knowledge to produce the most accurate answer. RCR, in contrast, extracts explicit confidence signals from the LLM and determines the final answer using predefined rules. Our results show that for LLMs with strong reasoning capabilities, such as GPT-4o and GPT-4o mini, SCR outperforms RCR, achieving improvements of up to 24.2% over a direct input augmentation baseline. Conversely, for a smaller model like Llama-3-8B, RCR outperforms SCR. Fine-tuning SCR with our proposed Confidence Reasoning Direct Preference Optimization (CR-DPO) method improves performance on both seen and unseen datasets, yielding an average improvement of 8.9% on Llama-3-8B. In addition to quantitative results, we offer insights into the relative strengths of SCR and RCR. Our findings highlight promising avenues for improving situated faithfulness in LLMs. The data and code are released.
Detecting LLM Fact-conflicting Hallucinations Enhanced by Temporal-logic-based Reasoning
Large language models (LLMs) face the challenge of hallucinations -- outputs that seem coherent but are actually incorrect. A particularly damaging type is fact-conflicting hallucination (FCH), where generated content contradicts established facts. Addressing FCH presents three main challenges: 1) Automatically constructing and maintaining large-scale benchmark datasets is difficult and resource-intensive; 2) Generating complex and efficient test cases that the LLM has not been trained on -- especially those involving intricate temporal features -- is challenging, yet crucial for eliciting hallucinations; and 3) Validating the reasoning behind LLM outputs is inherently difficult, particularly with complex logical relationships, as it requires transparency in the model's decision-making process. This paper presents Drowzee, an innovative end-to-end metamorphic testing framework that utilizes temporal logic to identify fact-conflicting hallucinations (FCH) in large language models (LLMs). Drowzee builds a comprehensive factual knowledge base by crawling sources like Wikipedia and uses automated temporal-logic reasoning to convert this knowledge into a large, extensible set of test cases with ground truth answers. LLMs are tested using these cases through template-based prompts, which require them to generate both answers and reasoning steps. To validate the reasoning, we propose two semantic-aware oracles that compare the semantic structure of LLM outputs to the ground truths. Across nine LLMs in nine different knowledge domains, experimental results show that Drowzee effectively identifies rates of non-temporal-related hallucinations ranging from 24.7% to 59.8%, and rates of temporal-related hallucinations ranging from 16.7% to 39.2%.
LLM-Grounder: Open-Vocabulary 3D Visual Grounding with Large Language Model as an Agent
3D visual grounding is a critical skill for household robots, enabling them to navigate, manipulate objects, and answer questions based on their environment. While existing approaches often rely on extensive labeled data or exhibit limitations in handling complex language queries, we propose LLM-Grounder, a novel zero-shot, open-vocabulary, Large Language Model (LLM)-based 3D visual grounding pipeline. LLM-Grounder utilizes an LLM to decompose complex natural language queries into semantic constituents and employs a visual grounding tool, such as OpenScene or LERF, to identify objects in a 3D scene. The LLM then evaluates the spatial and commonsense relations among the proposed objects to make a final grounding decision. Our method does not require any labeled training data and can generalize to novel 3D scenes and arbitrary text queries. We evaluate LLM-Grounder on the ScanRefer benchmark and demonstrate state-of-the-art zero-shot grounding accuracy. Our findings indicate that LLMs significantly improve the grounding capability, especially for complex language queries, making LLM-Grounder an effective approach for 3D vision-language tasks in robotics. Videos and interactive demos can be found on the project website https://chat-with-nerf.github.io/ .
DoRO: Disambiguation of referred object for embodied agents
Robotic task instructions often involve a referred object that the robot must locate (ground) within the environment. While task intent understanding is an essential part of natural language understanding, less effort is made to resolve ambiguity that may arise while grounding the task. Existing works use vision-based task grounding and ambiguity detection, suitable for a fixed view and a static robot. However, the problem magnifies for a mobile robot, where the ideal view is not known beforehand. Moreover, a single view may not be sufficient to locate all the object instances in the given area, which leads to inaccurate ambiguity detection. Human intervention is helpful only if the robot can convey the kind of ambiguity it is facing. In this article, we present DoRO (Disambiguation of Referred Object), a system that can help an embodied agent to disambiguate the referred object by raising a suitable query whenever required. Given an area where the intended object is, DoRO finds all the instances of the object by aggregating observations from multiple views while exploring & scanning the area. It then raises a suitable query using the information from the grounded object instances. Experiments conducted with the AI2Thor simulator show that DoRO not only detects the ambiguity more accurately but also raises verbose queries with more accurate information from the visual-language grounding.
TruthRL: Incentivizing Truthful LLMs via Reinforcement Learning
While large language models (LLMs) have demonstrated strong performance on factoid question answering, they are still prone to hallucination and untruthful responses, particularly when tasks demand information outside their parametric knowledge. Indeed, truthfulness requires more than accuracy -- models must also recognize uncertainty and abstain when unsure to avoid hallucinations. This presents a fundamental challenge for existing methods: approaches that optimize for accuracy often amplify hallucinations, while those that encourage abstention can become overly conservative, sacrificing correct answers. Both extremes ultimately compromise truthfulness. In this work, we present TruthRL, a general reinforcement learning (RL) framework that directly optimizes the truthfulness of LLMs. Specifically, we implement TruthRL using GRPO with a simple yet effective ternary reward that distinguishes correct answers, hallucinations, and abstentions. It incentivizes models to reduce hallucinations not only by providing correct responses, but also by enabling abstention when uncertain, thereby improving truthfulness. Extensive experiments across four knowledge-intensive benchmarks show that, compared to vanilla RL, TruthRL significantly reduces hallucinations by 28.9% and improves truthfulness by 21.1%, with consistent gains across various backbone models (e.g., Qwen, Llama) under both retrieval and non-retrieval setups. In-depth ablation study demonstrates that vanilla accuracy-driven methods, such as supervised fine-tuning or RL with a binary reward, struggle to balance factual correctness and uncertainty. In contrast, our proposed truthfulness-driven TruthRL achieves strong performance in both accuracy and truthfulness, underscoring the importance of learning objective design for developing truthful LLMs.
