""" rig_retarget ============ Pure-Python rig retargeting library. No Blender dependency. Targets TripoSG meshes auto-rigged by UniRig (SIGGRAPH 2025). Quick start ----------- from rig_retarget.io.bvh import load_bvh from rig_retarget.io.gltf_io import load_gltf, write_gltf_animation from rig_retarget.io.mapping import load_mapping from rig_retarget.retarget import transfer_animation settings, bone_items = load_mapping("my_map.json") src_anim = load_bvh("motion.bvh") dst_arm = load_gltf("unirig_char.glb") keyframes = transfer_animation(src_anim, dst_arm, bone_items, settings) write_gltf_animation("unirig_char.glb", dst_arm, keyframes, "output.glb") CLI --- python -m rig_retarget.cli --source motion.bvh --dest char.glb \\ --mapping map.json --output char_animated.glb """ from .skeleton import Armature, PoseBone from .retarget import ( get_bone_position_ws, get_bone_ws_quat, set_bone_position_ws, set_bone_rotation, set_bone_position, set_bone_position_pole, set_bone_scale, calc_rotation_offset, calc_location_offset, calc_all_corrections, transfer_frame, transfer_animation, ) __all__ = [ "Armature", "PoseBone", "get_bone_position_ws", "get_bone_ws_quat", "set_bone_position_ws", "set_bone_rotation", "set_bone_position", "set_bone_position_pole", "set_bone_scale", "calc_rotation_offset", "calc_location_offset", "calc_all_corrections", "transfer_frame", "transfer_animation", ]