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values | images images listlengths 3 3 | problem stringclasses 1
value | answers stringlengths 578 1.18k | action stringclasses 18
values | last_action sequencelengths 2 2 | reward sequencelengths 1 1 | prev_state sequencelengths 2 2 | current_state unknown | examples listlengths 3 3 |
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You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions:
Game Analysis: Based on the overall game setting, please describe the following:
- Game Typ... | PongNoFrameskip-v4 | You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action. | <think> I first analyze the game mechanics and objectives.
Game Type: Arcade/Sports.
Gameplay: The player controls a paddle to bounce a ball and outscore the opponent.
Main Objective: Reach the score limit before the opponent.
Challenge Elements: Increasing ball speed, angle control, quick reflexes.
Legal Actions: NOOP... | FIRE | [
"NOOP",
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You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions:
Game Analysis: Based on the overall game setting, please describe the following:
- Game Typ... | PongNoFrameskip-v4 | You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action. | <think> I first analyze the game mechanics and objectives.
Game Type: Arcade/Sports.
Gameplay: The player controls a paddle to bounce a ball and outscore the opponent.
Main Objective: Reach the score limit before the opponent.
Challenge Elements: Increasing ball speed, angle control, quick reflexes.
Legal Actions: NOOP... | NOOP | [
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"answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at bottom, currently moving steady.\nThe ball is located at bottom left-center,... | |
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions:
Game Analysis: Based on the overall game setting, please describe the following:
- Game Typ... | PongNoFrameskip-v4 | You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action. | <think> I first analyze the game mechanics and objectives.
Game Type: Arcade/Sports.
Gameplay: The player controls a paddle to bounce a ball and outscore the opponent.
Main Objective: Reach the score limit before the opponent.
Challenge Elements: Increasing ball speed, angle control, quick reflexes.
Legal Actions: NOOP... | LEFTFIRE | [
"FIRE",
"NOOP"
] | [
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"answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at bottom, currently moving up.\nThe ball is located at upper-center right, cur... | |
You are a general-purpose game agent, focused on scene understanding, key object recognition, and reasonable action decision-making based on continuous game frames. Please analyze and reason from the following three dimensions:
Game Analysis: Based on the overall game setting, please describe the following:
- Game Typ... | PongNoFrameskip-v4 | You are playing a video game. You are given a sequence of past observations. Based on these, infer the next best action. | <think> I first analyze the game mechanics and objectives.
Game Type: Arcade/Sports.
Gameplay: The player controls a paddle to bounce a ball and outscore the opponent.
Main Objective: Reach the score limit before the opponent.
Challenge Elements: Increasing ball speed, angle control, quick reflexes.
Legal Actions: NOOP... | RIGHTFIRE | [
"NOOP",
"LEFTFIRE"
] | [
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] | [
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"answers": "<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE USER PROMPT>\nThen, I will observe the past scene history to understand object dynamics and current states.\nThe player is located at bottom, currently moving down.\nThe ball is located at bottom right, current... | |
"You are a general-purpose game agent, focused on scene understanding, key object recognition, and r(...TRUNCATED) | PongNoFrameskip-v4 | [{"src":"https://datasets-server.huggingface.co/assets/liyang619/13May_data/--/{dataset_git_revision(...TRUNCATED) | "You are playing a video game. You are given a sequence of past observations. Based on these, infer (...TRUNCATED) | "<think> I first analyze the game mechanics and objectives.\nGame Type: Arcade/Sports.\nGameplay: Th(...TRUNCATED) | NOOP | [
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] | ["gASVUB4AAAAAAACMDmFsZV9weS5fYWxlX3B5lIwIQUxFU3RhdGWUk5QpgZRCJR4AAJfVBAD3PAYAFwAAABcAAAAAAAAAAAAAAA(...TRUNCATED) | "gASVUB4AAAAAAACMDmFsZV9weS5fYWxlX3B5lIwIQUxFU3RhdGWUk5QpgZRCJR4AAJfVBAD3PAYAHwAAAB8AAAAAAAAAAAAAAAE(...TRUNCATED) | [{"answers":"<think> I first analyze the game mechanics and objectives.\n<THE PART IS IGNORED IN THE(...TRUNCATED) |
"You are a general-purpose game agent, focused on scene understanding, key object recognition, and r(...TRUNCATED) | PongNoFrameskip-v4 | [{"src":"https://datasets-server.huggingface.co/assets/liyang619/13May_data/--/{dataset_git_revision(...TRUNCATED) | "You are playing a video game. You are given a sequence of past observations. Based on these, infer (...TRUNCATED) | "<think> I first analyze the game mechanics and objectives.\nGame Type: Arcade/Sports.\nGameplay: Th(...TRUNCATED) | RIGHTFIRE | [
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"You are a general-purpose game agent, focused on scene understanding, key object recognition, and r(...TRUNCATED) | PongNoFrameskip-v4 | [{"src":"https://datasets-server.huggingface.co/assets/liyang619/13May_data/--/{dataset_git_revision(...TRUNCATED) | "You are playing a video game. You are given a sequence of past observations. Based on these, infer (...TRUNCATED) | "<think> I first analyze the game mechanics and objectives.\nGame Type: Arcade/Sports.\nGameplay: Th(...TRUNCATED) | RIGHTFIRE | [
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"You are a general-purpose game agent, focused on scene understanding, key object recognition, and r(...TRUNCATED) | PongNoFrameskip-v4 | [{"src":"https://datasets-server.huggingface.co/assets/liyang619/13May_data/--/{dataset_git_revision(...TRUNCATED) | "You are playing a video game. You are given a sequence of past observations. Based on these, infer (...TRUNCATED) | "<think> I first analyze the game mechanics and objectives.\nGame Type: Arcade/Sports.\nGameplay: Th(...TRUNCATED) | RIGHTFIRE | [
"RIGHTFIRE",
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"You are a general-purpose game agent, focused on scene understanding, key object recognition, and r(...TRUNCATED) | PongNoFrameskip-v4 | [{"src":"https://datasets-server.huggingface.co/assets/liyang619/13May_data/--/{dataset_git_revision(...TRUNCATED) | "You are playing a video game. You are given a sequence of past observations. Based on these, infer (...TRUNCATED) | "<think> I first analyze the game mechanics and objectives.\nGame Type: Arcade/Sports.\nGameplay: Th(...TRUNCATED) | RIGHTFIRE | [
"RIGHTFIRE",
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"You are a general-purpose game agent, focused on scene understanding, key object recognition, and r(...TRUNCATED) | PongNoFrameskip-v4 | [{"src":"https://datasets-server.huggingface.co/assets/liyang619/13May_data/--/{dataset_git_revision(...TRUNCATED) | "You are playing a video game. You are given a sequence of past observations. Based on these, infer (...TRUNCATED) | "<think> I first analyze the game mechanics and objectives.\nGame Type: Arcade/Sports.\nGameplay: Th(...TRUNCATED) | NOOP | [
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